111 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			111 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C
		
	
	
	
/* --------------------------------------------------------------  */
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/* (C)Copyright 2001,2008,                                         */
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/* International Business Machines Corporation,                    */
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/* Sony Computer Entertainment, Incorporated,                      */
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/* Toshiba Corporation,                                            */
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/*                                                                 */
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/* All Rights Reserved.                                            */
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/*                                                                 */
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/* Redistribution and use in source and binary forms, with or      */
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/* without modification, are permitted provided that the           */
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/* following conditions are met:                                   */
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/*                                                                 */
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/* - Redistributions of source code must retain the above copyright*/
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/*   notice, this list of conditions and the following disclaimer. */
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/*                                                                 */
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/* - Redistributions in binary form must reproduce the above       */
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/*   copyright notice, this list of conditions and the following   */
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/*   disclaimer in the documentation and/or other materials        */
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/*   provided with the distribution.                               */
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/*                                                                 */
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/* - Neither the name of IBM Corporation nor the names of its      */
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/*   contributors may be used to endorse or promote products       */
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/*   derived from this software without specific prior written     */
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/*   permission.                                                   */
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/*                                                                 */
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/* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND          */
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/* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,     */
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/* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF        */
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/* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE        */
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/* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR            */
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/* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,    */
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/* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT    */
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/* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;    */
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/* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)        */
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/* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN       */
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/* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR    */
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/* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,  */
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/* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.              */
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/* --------------------------------------------------------------  */
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/* PROLOG END TAG zYx                                              */
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#ifdef __SPU__
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#ifndef _FLOORD2_H_
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#define _FLOORD2_H_	1
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#include <spu_intrinsics.h>
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/*
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 * FUNCTION
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 *	vector double _floord2(vector double x)
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 *
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 * DESCRIPTION
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 *	The _floord2 function rounds the elements of an vector double
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 *      input vector downwards to their nearest integer representable
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 *      as a double. 
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 *
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 */
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static __inline vector double _floord2(vector double in)
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{
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  vec_uchar16 swap_words = (vec_uchar16) { 4,5,6,7, 0,1,2,3, 12,13,14,15, 8,9,10,11 };
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  vec_uchar16 splat_hi = (vec_uchar16)   { 0,1,2,3, 0,1,2,3, 8,9,10,11,   8,9,10,11 };
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  vec_uint4 one = (vec_uint4) { 0, 1, 0, 1 };
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  vec_int4 exp, shift;
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  vec_uint4 mask, mask_1, frac_mask, addend, insert, pos, equal0;
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  vec_ullong2 sign = spu_splats(0x8000000000000000ULL);
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  vec_double2 in_hi, out;
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  vec_double2 minus_one = spu_splats(-1.0);
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  /* This function generates the following component
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   * based upon the inputs.
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   *
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   *   mask = bits of the input that need to be replaced.
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   *   insert = value of the bits that need to be replaced
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   *   addend = value to be added to perform function.
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   *
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   * These are applied as follows:.
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   *
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   *   out = ((in & mask) | insert) + addend
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   */
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  in_hi = spu_shuffle(in, in, splat_hi);
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  pos = spu_cmpgt((vec_int4)in_hi, -1);
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  exp = spu_and(spu_rlmask((vec_int4)in_hi, -20), 0x7FF);
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  shift = spu_sub(((vec_int4) { 1023, 1043, 1023, 1043 } ), exp);
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  /* clamp shift to the range 0 to -31.
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   */
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  shift = spu_sel(spu_splats(-32), spu_andc(shift, (vec_int4)spu_cmpgt(shift, 0)), spu_cmpgt(shift, -32));
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  frac_mask = spu_rlmask(((vec_uint4) { 0xFFFFF, -1, 0xFFFFF, -1 } ), shift);
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  mask = spu_orc(frac_mask, spu_cmpgt(exp, 0x3FE));
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  /* addend = ((in & mask) && (in >= 0)) ? mask+1 : 0
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   */
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  mask_1 = spu_addx(mask, one, spu_rlqwbyte(spu_genc(mask, one), 4));
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  equal0 = spu_cmpeq(spu_and((vec_uint4)in, mask), 0);
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  addend = spu_andc(spu_andc(mask_1, pos), spu_and(equal0, spu_shuffle(equal0, equal0, swap_words)));
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  insert = spu_andc(spu_andc((vec_uint4)minus_one, pos), 
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		    spu_cmpgt((vec_uint4)spu_add(exp, -1), 1022));
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  in = spu_sel(in, (vec_double2)insert, spu_andc((vec_ullong2)mask, sign));
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  out = (vec_double2)spu_addx((vec_uint4)in, addend, spu_rlqwbyte(spu_genc((vec_uint4)in, addend), 4));
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  return (out);
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}
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#endif /* _FLOORD2_H_ */
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#endif /* __SPU__ */
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