346 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			346 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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FUNCTION
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<<qsort>>---sort an array
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INDEX
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	qsort
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SYNOPSIS
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	#include <stdlib.h>
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	void qsort(void *<[base]>, size_t <[nmemb]>, size_t <[size]>,
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		   int (*<[compar]>)(const void *, const void *) );
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DESCRIPTION
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<<qsort>> sorts an array (beginning at <[base]>) of <[nmemb]> objects.
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<[size]> describes the size of each element of the array.
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You must supply a pointer to a comparison function, using the argument
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shown as <[compar]>.  (This permits sorting objects of unknown
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properties.)  Define the comparison function to accept two arguments,
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each a pointer to an element of the array starting at <[base]>.  The
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result of <<(*<[compar]>)>> must be negative if the first argument is
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less than the second, zero if the two arguments match, and positive if
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the first argument is greater than the second (where ``less than'' and
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``greater than'' refer to whatever arbitrary ordering is appropriate).
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The array is sorted in place; that is, when <<qsort>> returns, the
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array elements beginning at <[base]> have been reordered.
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RETURNS
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<<qsort>> does not return a result.
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PORTABILITY
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<<qsort>> is required by ANSI (without specifying the sorting algorithm).
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*/
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/*-
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 * Copyright (c) 1992, 1993
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 *	The Regents of the University of California.  All rights reserved.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions
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 * are met:
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 * 1. Redistributions of source code must retain the above copyright
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 *    notice, this list of conditions and the following disclaimer.
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 * 2. Redistributions in binary form must reproduce the above copyright
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 *    notice, this list of conditions and the following disclaimer in the
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 *    documentation and/or other materials provided with the distribution.
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 * 3. Neither the name of the University nor the names of its contributors
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 *    may be used to endorse or promote products derived from this software
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 *    without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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 * SUCH DAMAGE.
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 */
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#include <_ansi.h>
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#include <sys/cdefs.h>
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#include <stdlib.h>
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#ifndef __GNUC__
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#define inline
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#endif
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#if defined(I_AM_QSORT_R)
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typedef int		 cmp_t(void *, const void *, const void *);
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#elif defined(I_AM_GNU_QSORT_R)
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typedef int		 cmp_t(const void *, const void *, void *);
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#else
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typedef int		 cmp_t(const void *, const void *);
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#endif
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static inline char	*med3 (char *, char *, char *, cmp_t *, void *);
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static inline void	 swapfunc (char *, char *, int, int);
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#define min(a, b)	(a) < (b) ? a : b
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/*
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 * Qsort routine from Bentley & McIlroy's "Engineering a Sort Function".
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 */
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#define swapcode(TYPE, parmi, parmj, n) { 		\
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	long i = (n) / sizeof (TYPE); 			\
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	TYPE *pi = (TYPE *) (parmi); 		\
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	TYPE *pj = (TYPE *) (parmj); 		\
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	do { 						\
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		TYPE	t = *pi;		\
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		*pi++ = *pj;				\
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		*pj++ = t;				\
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        } while (--i > 0);				\
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}
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#define SWAPINIT(a, es) swaptype = ((char *)a - (char *)0) % sizeof(long) || \
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	es % sizeof(long) ? 2 : es == sizeof(long)? 0 : 1;
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static inline void
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swapfunc (char *a,
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	char *b,
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	int n,
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	int swaptype)
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{
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	if(swaptype <= 1)
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		swapcode(long, a, b, n)
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	else
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		swapcode(char, a, b, n)
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}
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#define swap(a, b)					\
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	if (swaptype == 0) {				\
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		long t = *(long *)(a);			\
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		*(long *)(a) = *(long *)(b);		\
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		*(long *)(b) = t;			\
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	} else						\
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		swapfunc(a, b, es, swaptype)
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#define vecswap(a, b, n) 	if ((n) > 0) swapfunc(a, b, n, swaptype)
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#if defined(I_AM_QSORT_R)
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#define	CMP(t, x, y) (cmp((t), (x), (y)))
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#elif defined(I_AM_GNU_QSORT_R)
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#define	CMP(t, x, y) (cmp((x), (y), (t)))
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#else
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#define	CMP(t, x, y) (cmp((x), (y)))
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#endif
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static inline char *
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med3 (char *a,
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	char *b,
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	char *c,
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	cmp_t *cmp,
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	void *thunk
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#if !defined(I_AM_QSORT_R) && !defined(I_AM_GNU_QSORT_R)
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__unused
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#endif
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)
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{
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	return CMP(thunk, a, b) < 0 ?
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	       (CMP(thunk, b, c) < 0 ? b : (CMP(thunk, a, c) < 0 ? c : a ))
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              :(CMP(thunk, b, c) > 0 ? b : (CMP(thunk, a, c) < 0 ? a : c ));
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}
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/*
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 * Classical function call recursion wastes a lot of stack space. Each
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 * recursion level requires a full stack frame comprising all local variables
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 * and additional space as dictated by the processor calling convention.
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 *
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 * This implementation instead stores the variables that are unique for each
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 * recursion level in a parameter stack array, and uses iteration to emulate
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 * recursion. Function call recursion is not used until the array is full.
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 *
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 * To ensure the stack consumption isn't worsened by this design, the size of
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 * the parameter stack array is chosen to be similar to the stack frame
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 * excluding the array. Each function call recursion level can handle this
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 * number of iterative recursion levels.
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 */
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#define PARAMETER_STACK_LEVELS 8u
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#if defined(I_AM_QSORT_R)
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void
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__bsd_qsort_r (void *a,
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	size_t n,
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	size_t es,
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	void *thunk,
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	cmp_t *cmp)
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#elif defined(I_AM_GNU_QSORT_R)
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void
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qsort_r (void *a,
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	size_t n,
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	size_t es,
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	cmp_t *cmp,
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	void *thunk)
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#else
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#define thunk NULL
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void
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qsort (void *a,
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	size_t n,
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	size_t es,
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	cmp_t *cmp)
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#endif
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{
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	char *pa, *pb, *pc, *pd, *pl, *pm, *pn;
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	size_t d, r;
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	int cmp_result;
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	int swaptype, swap_cnt;
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	size_t recursion_level = 0;
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	struct { void *a; size_t n; } parameter_stack[PARAMETER_STACK_LEVELS];
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	SWAPINIT(a, es);
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loop:	swap_cnt = 0;
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	if (n < 7) {
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		/* Short arrays are insertion sorted. */
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		for (pm = (char *) a + es; pm < (char *) a + n * es; pm += es)
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			for (pl = pm; pl > (char *) a && CMP(thunk, pl - es, pl) > 0;
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			     pl -= es)
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				swap(pl, pl - es);
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		goto pop;
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	}
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	/* Select a pivot element, move it to the left. */
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	pm = (char *) a + (n / 2) * es;
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	if (n > 7) {
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		pl = a;
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		pn = (char *) a + (n - 1) * es;
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		if (n > 40) {
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			d = (n / 8) * es;
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			pl = med3(pl, pl + d, pl + 2 * d, cmp, thunk);
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			pm = med3(pm - d, pm, pm + d, cmp, thunk);
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			pn = med3(pn - 2 * d, pn - d, pn, cmp, thunk);
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		}
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		pm = med3(pl, pm, pn, cmp, thunk);
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	}
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	swap(a, pm);
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	/*
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	 * Sort the array relative the pivot in four ranges as follows:
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	 * { elems == pivot, elems < pivot, elems > pivot, elems == pivot }
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	 */
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	pa = pb = (char *) a + es;
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	pc = pd = (char *) a + (n - 1) * es;
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	for (;;) {
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		/* Scan left to right stopping at first element > pivot. */
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		while (pb <= pc && (cmp_result = CMP(thunk, pb, a)) <= 0) {
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			/* Move elements == pivot to the left (to pa) */
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			if (cmp_result == 0) {
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				swap_cnt = 1;
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				swap(pa, pb);
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				pa += es;
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			}
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			pb += es;
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		}
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		/* Scan right to left stopping at first element < pivot. */
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		while (pb <= pc && (cmp_result = CMP(thunk, pc, a)) >= 0) {
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			/* Move elements == pivot to the right (to pd) */
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			if (cmp_result == 0) {
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				swap_cnt = 1;
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				swap(pc, pd);
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				pd -= es;
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			}
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			pc -= es;
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		}
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		if (pb > pc)
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			break;
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		/* The scan has found two elements to swap with each other. */
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		swap(pb, pc);
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		swap_cnt = 1;
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		pb += es;
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		pc -= es;
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	}
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	if (swap_cnt == 0) {  /* Switch to insertion sort */
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		for (pm = (char *) a + es; pm < (char *) a + n * es; pm += es)
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			for (pl = pm; pl > (char *) a && CMP(thunk, pl - es, pl) > 0;
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			     pl -= es)
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				swap(pl, pl - es);
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		goto pop;
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	}
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	/*
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	 * Rearrange the array in three parts sorted like this:
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	 * { elements < pivot, elements == pivot, elements > pivot }
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	 */
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	pn = (char *) a + n * es;
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	r = min(pa - (char *)a, pb - pa);
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	vecswap(a, pb - r, r);
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	r = min(pd - pc, pn - pd - es);
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	vecswap(pb, pn - r, r);
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	d = pb - pa; /* d = Size of left part. */
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	r = pd - pc; /* r = Size of right part. */
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	pn -= r;     /* pn = Base of right part. */
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	/*
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	 * Check which of the left and right parts are larger.
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	 * Set (a, n)  to (base, size) of the larger part.
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	 * Set (pa, r) to (base, size) of the smaller part.
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	 */
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	if (r > d) { /* Right part is the larger part */
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		pa = a;
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		a = pn;
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		n = r;
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		r = d;
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	}
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	else { /* Left part is the larger part, or both are equal. */
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		pa = pn;
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		n = d;
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	}
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	/*
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	 * The left and right parts each need further sorting if they
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	 * contain two elements or more. If both need sorting we use
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	 * recursion to sort the smaller part and save the larger part
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	 * to be sorted by iteration after the recursion.
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	 * Using recursion only for the smaller part guarantees a
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	 * recursion depth that is bounded to be less than (log2(n)).
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	 */
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	if (r > es) {  /* Smaller part > 1 element. Both parts need sorting. */
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		if (recursion_level < PARAMETER_STACK_LEVELS) {
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			/*
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			 * The smaller part needs to be recursively sorted
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			 * before the larger part is sorted. To avoid function
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			 * call recursion the parameters for the larger part
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			 * are pushed on the parameter_stack array. The smaller
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			 * part is sorted using iteration and the larger part
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			 * will be sorted when the parameter_stack is popped
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			 * after the smaller part has been sorted.
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			 */
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			parameter_stack[recursion_level].a = a;
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			parameter_stack[recursion_level].n = n / es;
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			recursion_level++;
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			a = pa;
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			n = r / es;
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			goto loop;
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		}
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		else {
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			/*
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			 * The parameter_stack array is full. The smaller part
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			 * is sorted using function call recursion. The larger
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			 * part will be sorted after the function call returns.
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			 */
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#if defined(I_AM_QSORT_R)
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			__bsd_qsort_r(pa, r / es, es, thunk, cmp);
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#elif defined(I_AM_GNU_QSORT_R)
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			qsort_r(pa, r / es, es, cmp, thunk);
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#else
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			qsort(pa, r / es, es, cmp);
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#endif
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		}
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	}
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	if (n > es) {  /* The larger part needs sorting. Iterate to sort.  */
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		n = n / es;
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		goto loop;
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	}
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	/* Both left and right parts are one element or less - level done. */
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pop:
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	if (recursion_level != 0) {
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		recursion_level--;
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		a = parameter_stack[recursion_level].a;
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		n = parameter_stack[recursion_level].n;
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		goto loop;
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	}
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}
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