acadia/sys/yellowstone/yellowstone_server.h

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#pragma once
#include <glacier/status/error_or.h>
#include <mammoth/endpoint_server.h>
#include <mammoth/port_server.h>
#include <mammoth/thread.h>
class YellowstoneServer {
public:
static glcr::ErrorOr<YellowstoneServer> Create();
Thread RunServer();
Thread RunRegistration();
void ServerThread();
void RegistrationThread();
glcr::ErrorOr<EndpointClient> GetServerClient();
private:
EndpointServer server_;
PortServer register_port_;
static const uint64_t kBufferSize = 128;
uint8_t server_buffer_[kBufferSize];
char registration_buffer_[kBufferSize];
// TODO: Store these in a data structure.
z_cap_t denali_cap_ = 0;
z_cap_t victoria_falls_cap_ = 0;
YellowstoneServer(EndpointServer server, PortServer port);
};