Add a process spawn syscall and use it to start a proc.

Also add a skeleton VirtualMemory manager to be used per process.
This commit is contained in:
Drew Galbraith 2023-05-30 20:55:03 -07:00
parent 5bcf1f4e4a
commit 3c3341a90f
7 changed files with 125 additions and 6 deletions

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@ -1,7 +1,11 @@
#include "zcall.h"
constexpr uint64_t prog2 = 0x00000020'00000000;
int main() {
ZDebug("Testing");
ZProcessSpawn(prog2, 0x1000);
ZDebug("Return");
return 0;
}

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@ -3,6 +3,17 @@
#include <stdint.h>
#define Z_THREAD_EXIT 0x01
#define Z_PROCESS_SPAWN 0x10
#define Z_DEBUG_PRINT 0x100
uint64_t ZDebug(const char* message);
// TODO: Move structs into an internal header.
struct ZProcessSpawnReq {
uint64_t elf_base;
uint64_t elf_size;
};
uint64_t ZProcessSpawn(uint64_t elf_base, uint64_t elf_size);

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@ -3,27 +3,42 @@
#include "boot/boot_info.h"
#include "debug/debug.h"
#include "loader/elf_loader.h"
#include "memory/paging_util.h"
#include "scheduler/process.h"
#include "scheduler/process_manager.h"
namespace {
const limine_file& GetInitProgram() {
bool streq(const char* a, const char* b) {
while (true) {
if (*a == '\0' && *b == '\0') return true;
if (*a == '\0' || *b == '\0') {
return false;
}
if (*a != *b) {
return false;
}
a++;
b++;
}
}
const limine_file& GetInitProgram(const char* path) {
const limine_module_response& resp = boot::GetModules();
dbgln("Dumping modules");
for (uint64_t i = 0; i < resp.module_count; i++) {
const limine_file& file = *resp.modules[i];
dbgln("%s,%m,%x", file.path, file.address, file.size);
// TODO eventually compare this file path.
return file;
if (streq(file.path, path)) return file;
}
panic("No init program found");
panic("Program not found: %s", path);
}
} // namespace
void LoadInitProgram() {
const limine_file& init_prog = GetInitProgram();
const limine_file& init_prog = GetInitProgram("/sys/test");
const limine_file& prog2 = GetInitProgram("/sys/test2");
SharedPtr<Process> proc = MakeShared<Process>();
gProcMan->InsertProcess(proc);
@ -31,5 +46,10 @@ void LoadInitProgram() {
uint64_t entry =
LoadElfProgram(proc->cr3(), reinterpret_cast<uint64_t>(init_prog.address),
init_prog.size);
CopyIntoNonResidentProcess(reinterpret_cast<uint64_t>(prog2.address),
prog2.size, proc->cr3(),
proc->vmm().GetNextMemMapAddr(prog2.size));
proc->CreateThread(entry);
}

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@ -0,0 +1,58 @@
#pragma once
#include <stdint.h>
#include "debug/debug.h"
// VirtualMemory class holds a memory space for an individual process.
//
// Memory Regions are predefined for simplicity for now. However, in general
// we try not to rely on these regions being static to allow for flexibility in
// the future.
//
// User Regions (Per Process):
// 0x00000000 00000000 - 0x0000000F FFFFFFFF : USER_CODE (64 GiB)
// 0x00000010 00000000 - 0x0000001F FFFFFFFF : USER_HEAP (64 GiB)
// 0x00000020 00000000 - 0x0000002F FFFFFFFF : MEM_MAP (64 GiB)
// 0x00000040 00000000 - 0x0000004F FFFFFFFF : IPC_BUF (64 GiB)
// 0x00007FFF 00000000 - 0x00007FFF FFFFFFFF : USER_STACK (64 GiB)
//
// Kernel Regions (Shared across processes):
// 0xFFFF8000 00000000 - 0xFFFF800F FFFFFFFF : HHDM (64 GiB)
// 0xFFFFFFFF 40000000 - 0xFFFFFFFF 7FFFFFFF : KERNEL_HEAP (1 GiB)
// 0xFFFFFFFF 80000000 - 0xFFFFFFFF 80FFFFFF : KERNEL_CODE (16 MiB)
// 0xFFFFFFFF 90000000 - 0xFFFFFFFF 9FFFFFFF : KERNEL_STACK (256 MiB)
class VirtualMemory {
public:
enum MemoryType {
UNSPECIFIED,
UNMAPPED,
USER_CODE,
USER_HEAP,
MEM_MAP,
IPC_BUF,
USER_STACK,
HHDM,
KERNEL_HEAP,
KERNEL_CODE,
KERNEL_STACK,
};
VirtualMemory() {}
VirtualMemory(const VirtualMemory&) = delete;
VirtualMemory(VirtualMemory&&) = delete;
uint64_t GetNextMemMapAddr(uint64_t size) {
uint64_t addr = next_memmap_addr_;
next_memmap_addr_ += size;
if (next_memmap_addr_ >= 0x30'00000000) {
panic("OOM: Memmap");
}
return addr;
}
private:
uint64_t cr3_ = 0;
uint64_t next_memmap_addr_ = 0x20'00000000;
};

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@ -4,6 +4,7 @@
#include "lib/linked_list.h"
#include "lib/shared_ptr.h"
#include "memory/virtual_memory.h"
// Forward decl due to cyclic dependency.
class Thread;
@ -21,6 +22,7 @@ class Process {
uint64_t id() const { return id_; }
uint64_t cr3() const { return cr3_; }
VirtualMemory& vmm() { return vmm_; }
void CreateThread(uint64_t entry);
SharedPtr<Thread> GetThread(uint64_t tid);
@ -34,6 +36,7 @@ class Process {
private:
Process(uint64_t id, uint64_t cr3) : id_(id), cr3_(cr3) {}
uint64_t id_;
VirtualMemory vmm_;
uint64_t cr3_;
State state_;

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@ -4,6 +4,9 @@
#include "debug/debug.h"
#include "include/zcall.h"
#include "loader/elf_loader.h"
#include "scheduler/process.h"
#include "scheduler/process_manager.h"
#include "scheduler/scheduler.h"
#define EFER 0xC0000080
@ -53,7 +56,16 @@ void InitSyscall() {
SetMSR(LSTAR, reinterpret_cast<uint64_t>(syscall_enter));
}
extern "C" void SyscallHandler(uint64_t call_id, char* message) {
uint64_t ProcessSpawn(ZProcessSpawnReq* req) {
dbgln("Proc spawn: %u:%u", req->elf_base, req->elf_size);
SharedPtr<Process> proc = MakeShared<Process>();
gProcMan->InsertProcess(proc);
uint64_t entry = LoadElfProgram(proc->cr3(), req->elf_base, req->elf_size);
proc->CreateThread(entry);
return 0;
}
extern "C" uint64_t SyscallHandler(uint64_t call_id, char* message) {
Thread& thread = gScheduler->CurrentThread();
switch (call_id) {
case Z_THREAD_EXIT:
@ -63,7 +75,10 @@ extern "C" void SyscallHandler(uint64_t call_id, char* message) {
case Z_DEBUG_PRINT:
dbgln("[%u.%u] [Debug] %s", thread.pid(), thread.tid(), message);
break;
case Z_PROCESS_SPAWN:
return ProcessSpawn(reinterpret_cast<ZProcessSpawnReq*>(message));
default:
panic("Unhandled syscall number: %u", call_id);
}
return 1;
}

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@ -11,3 +11,11 @@ uint64_t SysCall1(uint64_t number, const void* first) {
uint64_t ZDebug(const char* message) {
return SysCall1(Z_DEBUG_PRINT, message);
}
uint64_t ZProcessSpawn(uint64_t elf_base, uint64_t elf_size) {
ZProcessSpawnReq req{
.elf_base = elf_base,
.elf_size = elf_size,
};
return SysCall1(Z_PROCESS_SPAWN, &req);
}