[Yunq] Fix Vector sizing when parsing from bytes.
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@ -76,9 +76,9 @@ void {{message.name}}::ParseFromBytesInternal(const glcr::ByteBuffer& bytes, uin
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{%- else %}
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auto {{field.name}}_pointer = bytes.At<ExtPointer>(offset + header_size + (8 * {{loop.index0}}));
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{{field.name}}_.Resize({{field.name}}_pointer.length);
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{{field.name}}_.Resize({{field.name}}_pointer.length / sizeof({{field.cpp_type()}}));
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for (uint64_t i = offset + {{field.name}}_pointer.offset;
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i < offset + {{field.name}}_pointer.offset + (sizeof({{field.cpp_type()}}) * {{field.name}}_pointer.length);
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i < offset + {{field.name}}_pointer.offset + {{field.name}}_pointer.length;
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i += sizeof({{field.cpp_type()}})) {
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{{field.name}}_.PushBack(bytes.At<{{field.cpp_type()}}>(i));
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}
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