[Glacier] Cleanup formatting for Array and Vector.
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@ -9,33 +9,17 @@ namespace glcr {
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template <typename T>
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class Array {
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public:
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// Constructors.
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Array() : data_(nullptr), size_(0) {}
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explicit Array(uint64_t size) : data_(new T[size]), size_(size) {}
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Array(const ArrayView<T> view) : Array(view.size()) {
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for (uint64_t i = 0; i < size_; i++) {
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data_[i] = view[i];
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}
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}
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Array(const Array&) = delete;
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Array& operator=(const Array&) = delete;
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Array(Array&& other) : data_(other.data_), size_(other.size_) {
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other.data_ = nullptr;
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other.size_ = 0;
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}
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Array(Array&&);
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Array& operator=(Array&&);
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Array& operator=(Array&& other) {
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if (data_) {
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delete[] data_;
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}
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data_ = other.data_;
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size_ = other.size_;
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other.data_ = nullptr;
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other.size_ = 0;
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return *this;
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}
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explicit Array(uint64_t size) : data_(new T[size]), size_(size) {}
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Array(const ArrayView<T>& view);
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~Array() {
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if (data_) {
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@ -43,17 +27,44 @@ class Array {
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}
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}
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// Accessors.
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T& operator[](uint64_t index) { return data_[index]; }
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const T& operator[](uint64_t index) const { return data_[index]; }
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T* RawPtr() { return data_; }
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const T* RawPtr() const { return data_; }
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uint64_t size() const { return size_; }
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T& operator[](uint64_t index) { return data_[index]; }
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const T& operator[](uint64_t index) const { return data_[index]; }
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bool empty() const { return size_ == 0; }
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private:
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T* data_;
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uint64_t size_;
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};
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template <typename T>
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Array<T>::Array(Array&& other) : data_(other.data_), size_(other.size_) {
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other.data_ = nullptr;
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other.size_ = 0;
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}
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template <typename T>
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Array<T>& Array<T>::operator=(Array&& other) {
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if (data_) {
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delete[] data_;
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}
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data_ = other.data_;
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size_ = other.size_;
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other.data_ = nullptr;
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other.size_ = 0;
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return *this;
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}
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template <typename T>
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Array<T>::Array(const ArrayView<T>& view) : Array(view.size()) {
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for (uint64_t i = 0; i < size_; i++) {
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data_[i] = view[i];
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}
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}
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} // namespace glcr
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@ -8,16 +8,21 @@ template <typename T>
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class ArrayView {
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public:
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ArrayView() : data_(nullptr), size_(0) {}
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ArrayView(const ArrayView&) = default;
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ArrayView(ArrayView&&) = default;
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ArrayView(T* data, uint64_t size) : data_(data), size_(size) {}
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// Accessors.
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T& operator[](uint64_t index) { return data_[index]; }
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const T& operator[](uint64_t index) const { return data_[index]; }
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T* RawPtr() { return data_; }
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const T* RawPtr() const { return data_; }
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uint64_t size() const { return size_; }
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T& operator[](uint64_t index) { return data_[index]; }
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const T& operator[](uint64_t index) const { return data_[index]; }
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bool empty() const { return size_; }
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private:
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T* data_;
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@ -8,30 +8,14 @@ namespace glcr {
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template <typename T>
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class Vector {
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public:
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// Constructors.
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Vector() : data_(nullptr), size_(0), capacity_(0) {}
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Vector(const Vector&) = delete;
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Vector(Vector&& other)
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: data_(other.data_), size_(other.size_), capacity_(other.capacity_) {
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other.data_ = nullptr;
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other.size_ = 0;
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other.capacity_ = 0;
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}
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Vector& operator=(Vector&& other) {
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if (data_) {
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delete[] data_;
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}
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Vector& operator=(const Vector&) = delete;
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data_ = other.data_;
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size_ = other.size_;
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capacity_ = other.capacity_;
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other.data_ = nullptr;
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other.size_ = 0;
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other.capacity_ = 0;
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return *this;
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}
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Vector(Vector&& other);
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Vector& operator=(Vector&& other);
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~Vector() {
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if (data_) {
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@ -39,33 +23,60 @@ class Vector {
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}
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}
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// FIXME: Handle downsizing.
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void Resize(uint64_t capacity);
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// Setters.
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void PushBack(const T& item);
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void PushBack(T&& item);
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template <typename... Args>
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void EmplaceBack(Args... args);
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// Accessors.
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T& operator[](uint64_t index);
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const T& operator[](uint64_t index) const;
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T& at(uint64_t index);
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const T& at(uint64_t index) const;
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T& operator[](uint64_t index) { return data_[index]; }
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const T& operator[](uint64_t index) const { return data_[index]; }
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T& at(uint64_t index) { return data_[index]; }
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const T& at(uint64_t index) const { return data_[index]; }
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uint64_t size() const { return size_; }
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bool empty() const { return size_ == 0; }
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uint64_t capacity() const { return capacity_; }
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const T* RawPtr() const { return data_; }
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// Setters.
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// FIXME: Handle downsizing.
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void Resize(uint64_t capacity);
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void PushBack(const T& item);
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void PushBack(T&& item);
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template <typename... Args>
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void EmplaceBack(Args&&... args);
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private:
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T* data_;
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uint64_t size_;
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uint64_t capacity_;
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void Expand();
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};
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}; // namespace glcr
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template <typename T>
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Vector<T>::Vector(Vector&& other)
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: data_(other.data_), size_(other.size_), capacity_(other.capacity_) {
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other.data_ = nullptr;
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other.size_ = 0;
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other.capacity_ = 0;
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}
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template <typename T>
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Vector<T>& Vector<T>::operator=(Vector&& other) {
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if (data_) {
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delete[] data_;
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}
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data_ = other.data_;
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size_ = other.size_;
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capacity_ = other.capacity_;
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other.data_ = nullptr;
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other.size_ = 0;
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other.capacity_ = 0;
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return *this;
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}
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template <typename T>
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void Vector<T>::Resize(uint64_t capacity) {
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@ -100,7 +111,7 @@ void Vector<T>::PushBack(T&& item) {
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template <typename T>
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template <typename... Args>
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void Vector<T>::EmplaceBack(Args... args) {
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void Vector<T>::EmplaceBack(Args&&... args) {
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if (size_ >= capacity_) {
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Expand();
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}
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@ -108,26 +119,6 @@ void Vector<T>::EmplaceBack(Args... args) {
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data_[size_++] = T(args...);
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}
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template <typename T>
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T& Vector<T>::operator[](uint64_t index) {
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return data_[index];
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}
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template <typename T>
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const T& Vector<T>::operator[](uint64_t index) const {
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return data_[index];
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}
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template <typename T>
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T& Vector<T>::at(uint64_t index) {
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return data_[index];
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}
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template <typename T>
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const T& Vector<T>::at(uint64_t index) const {
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return data_[index];
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}
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template <typename T>
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void Vector<T>::Expand() {
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uint64_t new_capacity = capacity_ == 0 ? 1 : capacity_ * 2;
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