[Zion] Move existing proc/thread cleanup calls to the cleanup thread.
This commit is contained in:
parent
8bedc80caf
commit
8fb5b7c03c
|
@ -47,16 +47,6 @@ glcr::RefPtr<Thread> Process::GetThread(uint64_t tid) {
|
|||
return threads_[tid];
|
||||
}
|
||||
|
||||
void Process::CheckState() {
|
||||
MutexHolder lock(mutex_);
|
||||
for (uint64_t i = 0; i < threads_.size(); i++) {
|
||||
if (!threads_[i]->IsDying()) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
Exit();
|
||||
}
|
||||
|
||||
glcr::RefPtr<Capability> Process::ReleaseCapability(uint64_t cid) {
|
||||
return caps_.ReleaseCapability(cid);
|
||||
}
|
||||
|
@ -72,24 +62,46 @@ uint64_t Process::AddExistingCapability(const glcr::RefPtr<Capability>& cap) {
|
|||
void Process::Exit() {
|
||||
// TODO: Check this state elsewhere to ensure that we don't for instance
|
||||
// create a running thread on a finished process.
|
||||
state_ = FINISHED;
|
||||
state_ = CLEANUP;
|
||||
|
||||
for (uint64_t i = 0; i < threads_.size(); i++) {
|
||||
if (!threads_[i]->IsDying()) {
|
||||
threads_[i]->Cleanup();
|
||||
threads_[i]->SetState(Thread::CLEANUP);
|
||||
}
|
||||
}
|
||||
|
||||
// From this point onward no threads should be able to reach userspace.
|
||||
gProcMan->CleanupProcess(id_);
|
||||
|
||||
// TODO: Unmap all userspace mappings.
|
||||
// TODO: Clear capabilities.
|
||||
|
||||
// TODO: In the future consider removing this from the process manager.
|
||||
// I need to think through the implications because the process object
|
||||
// will be kept alive by the process that created it most likely.
|
||||
// Technically we may get interrupted here the cleanup process may start,
|
||||
// truthfully that is fine. Once each thread is flagged for cleanup then it
|
||||
// will no longer be scheduled again or need to be.
|
||||
|
||||
if (gScheduler->CurrentProcess().id_ == id_) {
|
||||
gScheduler->Yield();
|
||||
}
|
||||
}
|
||||
|
||||
void Process::Cleanup() {
|
||||
if (gScheduler->CurrentProcess().id_ == id_) {
|
||||
panic("Can't clean up process from itself.");
|
||||
}
|
||||
if (state_ != CLEANUP) {
|
||||
dbgln("WARN: Cleaning up process with non-cleanup state {}",
|
||||
(uint64_t)state_);
|
||||
state_ = CLEANUP;
|
||||
}
|
||||
|
||||
// 1. For each thread, call cleanup.
|
||||
for (uint64_t i = 0; i < threads_.size(); i++) {
|
||||
if (threads_[i]->GetState() == Thread::CLEANUP) {
|
||||
threads_[i]->Cleanup();
|
||||
}
|
||||
}
|
||||
|
||||
// 2. Release all capabailities. TODO
|
||||
|
||||
// 3. Unmap all user memory. TODO
|
||||
|
||||
// 4. Release paging structures. TODO
|
||||
state_ = FINISHED;
|
||||
}
|
||||
|
|
|
@ -31,6 +31,7 @@ class Process : public KernelObject {
|
|||
UNSPECIFIED,
|
||||
SETUP,
|
||||
RUNNING,
|
||||
CLEANUP,
|
||||
FINISHED,
|
||||
};
|
||||
static glcr::RefPtr<Process> RootProcess();
|
||||
|
@ -55,14 +56,16 @@ class Process : public KernelObject {
|
|||
}
|
||||
uint64_t AddExistingCapability(const glcr::RefPtr<Capability>& cap);
|
||||
|
||||
// Checks the state of all child threads and transitions to
|
||||
// finished if all have finished.
|
||||
void CheckState();
|
||||
|
||||
State GetState() { return state_; }
|
||||
|
||||
// This stops all of the processes threads (they will no longer be scheduled)
|
||||
// and flags the process for cleanup.
|
||||
void Exit();
|
||||
|
||||
// This *should not* be called from a thread that belongs to this process.
|
||||
// Rather it should be called from the cleanup thread.
|
||||
void Cleanup();
|
||||
|
||||
private:
|
||||
friend class glcr::MakeRefCountedFriend<Process>;
|
||||
Process();
|
||||
|
|
|
@ -81,6 +81,12 @@ void Thread::Init() {
|
|||
SetRsp0(rsp0_start_);
|
||||
jump_user_space(rip_, rsp_, arg1_, arg2_);
|
||||
}
|
||||
void Thread::SetState(State state) {
|
||||
if (IsDying()) {
|
||||
panic("Cannot set state on dying thread.");
|
||||
}
|
||||
state_ = state;
|
||||
}
|
||||
|
||||
void Thread::Exit() {
|
||||
#if K_THREAD_DEBUG
|
||||
|
@ -92,23 +98,34 @@ void Thread::Exit() {
|
|||
curr_thread->tid(), pid(), tid());
|
||||
}
|
||||
gProcMan->CleanupThread(curr_thread);
|
||||
Cleanup();
|
||||
process_.CheckState();
|
||||
state_ = CLEANUP;
|
||||
gScheduler->Yield();
|
||||
}
|
||||
|
||||
void Thread::Cleanup() {
|
||||
state_ = CLEANUP;
|
||||
if (gScheduler->CurrentThread().get() == this) {
|
||||
panic("Cannot cleanup thread from itself.");
|
||||
}
|
||||
if (state_ != CLEANUP) {
|
||||
dbgln("WARN: Cleaning up thread with non-cleanup state {}",
|
||||
(uint64_t)state_);
|
||||
state_ = CLEANUP;
|
||||
}
|
||||
|
||||
// 1. Release User Stack
|
||||
process_.vmas()->FreeUserStack(rsp_);
|
||||
|
||||
// 2. Unblock waiting threads.
|
||||
while (blocked_threads_.size() != 0) {
|
||||
auto thread = blocked_threads_.PopFront();
|
||||
thread->SetState(Thread::RUNNABLE);
|
||||
gScheduler->Enqueue(thread);
|
||||
}
|
||||
state_ = FINISHED;
|
||||
// TODO: Race condition when called from exit, once kernel stack manager
|
||||
// actually reuses stacks this will cause an issue
|
||||
|
||||
// 3. Release Kernel Stack
|
||||
KernelVmm::FreeKernelStack(rsp0_start_);
|
||||
process_.vmas()->FreeUserStack(rsp_);
|
||||
|
||||
state_ = FINISHED;
|
||||
}
|
||||
|
||||
void Thread::Wait() {
|
||||
|
|
|
@ -55,7 +55,7 @@ class Thread : public KernelObject, public glcr::IntrusiveListNode<Thread> {
|
|||
|
||||
// State Management.
|
||||
State GetState() { return state_; };
|
||||
void SetState(State state) { state_ = state; }
|
||||
void SetState(State state);
|
||||
bool IsDying() { return state_ == CLEANUP || state_ == FINISHED; }
|
||||
|
||||
// Exits this thread.
|
||||
|
|
|
@ -8,11 +8,13 @@ void ProcessCleanup::CleanupLoop() {
|
|||
// TODO: I think we need to protect these lists with a mutex as well.
|
||||
while (!process_list_.empty()) {
|
||||
auto proc = process_list_.PopFront();
|
||||
dbgln("CLEANUP Proc {}", proc->id());
|
||||
dbgln("CLEANUP Process: {}", proc->id());
|
||||
proc->Cleanup();
|
||||
}
|
||||
while (!thread_list_.empty()) {
|
||||
auto thread = thread_list_.PopFront();
|
||||
dbgln("CLEANUP Thread {}.{}", thread->pid(), thread->tid());
|
||||
dbgln("CLEANUP Thread: {}.{}", thread->pid(), thread->tid());
|
||||
thread->Cleanup();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,7 +9,6 @@
|
|||
z_err_t ProcessExit(ZProcessExitReq* req) {
|
||||
auto curr_thread = gScheduler->CurrentThread();
|
||||
dbgln("Exit code: {}", static_cast<glcr::ErrorCode>(req->code));
|
||||
gProcMan->CleanupProcess(curr_thread->pid());
|
||||
curr_thread->process().Exit();
|
||||
panic("Returned from thread exit");
|
||||
return glcr::UNIMPLEMENTED;
|
||||
|
|
Loading…
Reference in New Issue