[Yellowstone] Add a method to get the framebuffer info from yellowstone.

This commit is contained in:
Drew Galbraith 2023-11-09 11:33:32 -08:00
parent d13e1a238f
commit 9e05b3b3dd
10 changed files with 267 additions and 8 deletions

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@ -1,6 +1,7 @@
interface Yellowstone {
method RegisterEndpoint(RegisterEndpointRequest) -> (Empty);
method GetAhciInfo(Empty) -> (AhciInfo);
method GetFramebufferInfo(Empty) -> (FramebufferInfo);
method GetDenali(Empty) -> (DenaliInfo);
}
@ -18,6 +19,23 @@ message AhciInfo {
u64 region_length;
}
message FramebufferInfo {
u64 address_phys;
u64 width;
u64 height;
u64 pitch;
// TODO: Add u16 & u8 to the yunq language so
// the following can be appropriate widths.
u64 bpp;
u64 memory_model;
u64 red_mask_size;
u64 red_mask_shift;
u64 green_mask_size;
u64 green_mask_shift;
u64 blue_mask_size;
u64 blue_mask_shift;
}
message DenaliInfo {
capability denali_endpoint;
u64 device_id;

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@ -72,7 +72,7 @@ glcr::ErrorCode YellowstoneClient::GetAhciInfo(const Empty& request, AhciInfo& r
glcr::ErrorCode YellowstoneClient::GetDenali(const Empty& request, DenaliInfo& response) {
glcr::ErrorCode YellowstoneClient::GetFramebufferInfo(const Empty& request, FramebufferInfo& response) {
uint64_t buffer_size = kBufferSize;
uint64_t cap_size = kCapBufferSize;
@ -103,3 +103,35 @@ glcr::ErrorCode YellowstoneClient::GetDenali(const Empty& request, DenaliInfo& r
}
glcr::ErrorCode YellowstoneClient::GetDenali(const Empty& request, DenaliInfo& response) {
uint64_t buffer_size = kBufferSize;
uint64_t cap_size = kCapBufferSize;
const uint32_t kSentinel = 0xBEEFDEAD;
buffer_.WriteAt<uint32_t>(0, kSentinel);
buffer_.WriteAt<uint64_t>(8, 3);
cap_buffer_.Reset();
uint64_t length = request.SerializeToBytes(buffer_, /*offset=*/16, cap_buffer_);
buffer_.WriteAt<uint32_t>(4, 16 + length);
z_cap_t reply_port_cap;
RET_ERR(ZEndpointSend(endpoint_, 16 + length, buffer_.RawPtr(), cap_buffer_.UsedSlots(), cap_buffer_.RawPtr(), &reply_port_cap));
// FIXME: Add a way to zero out the first buffer.
RET_ERR(ZReplyPortRecv(reply_port_cap, &buffer_size, buffer_.RawPtr(), &cap_size, cap_buffer_.RawPtr()));
if (buffer_.At<uint32_t>(0) != kSentinel) {
return glcr::INVALID_RESPONSE;
}
// Check Response Code.
RET_ERR(buffer_.At<uint64_t>(8));
response.ParseFromBytes(buffer_, 16, cap_buffer_);
return glcr::OK;
}

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@ -21,6 +21,8 @@ class YellowstoneClient {
[[nodiscard]] glcr::ErrorCode GetAhciInfo(const Empty& request, AhciInfo& response);
[[nodiscard]] glcr::ErrorCode GetFramebufferInfo(const Empty& request, FramebufferInfo& response);
[[nodiscard]] glcr::ErrorCode GetDenali(const Empty& request, DenaliInfo& response);
private:

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@ -175,6 +175,130 @@ uint64_t AhciInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset, gl
return next_extension;
}
void FramebufferInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset) {
CheckHeader(bytes);
// Parse address_phys.
set_address_phys(bytes.At<uint64_t>(offset + header_size + (8 * 0)));
// Parse width.
set_width(bytes.At<uint64_t>(offset + header_size + (8 * 1)));
// Parse height.
set_height(bytes.At<uint64_t>(offset + header_size + (8 * 2)));
// Parse pitch.
set_pitch(bytes.At<uint64_t>(offset + header_size + (8 * 3)));
// Parse bpp.
set_bpp(bytes.At<uint64_t>(offset + header_size + (8 * 4)));
// Parse memory_model.
set_memory_model(bytes.At<uint64_t>(offset + header_size + (8 * 5)));
// Parse red_mask_size.
set_red_mask_size(bytes.At<uint64_t>(offset + header_size + (8 * 6)));
// Parse red_mask_shift.
set_red_mask_shift(bytes.At<uint64_t>(offset + header_size + (8 * 7)));
// Parse green_mask_size.
set_green_mask_size(bytes.At<uint64_t>(offset + header_size + (8 * 8)));
// Parse green_mask_shift.
set_green_mask_shift(bytes.At<uint64_t>(offset + header_size + (8 * 9)));
// Parse blue_mask_size.
set_blue_mask_size(bytes.At<uint64_t>(offset + header_size + (8 * 10)));
// Parse blue_mask_shift.
set_blue_mask_shift(bytes.At<uint64_t>(offset + header_size + (8 * 11)));
}
void FramebufferInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset, const glcr::CapBuffer& caps) {
CheckHeader(bytes);
// Parse address_phys.
set_address_phys(bytes.At<uint64_t>(offset + header_size + (8 * 0)));
// Parse width.
set_width(bytes.At<uint64_t>(offset + header_size + (8 * 1)));
// Parse height.
set_height(bytes.At<uint64_t>(offset + header_size + (8 * 2)));
// Parse pitch.
set_pitch(bytes.At<uint64_t>(offset + header_size + (8 * 3)));
// Parse bpp.
set_bpp(bytes.At<uint64_t>(offset + header_size + (8 * 4)));
// Parse memory_model.
set_memory_model(bytes.At<uint64_t>(offset + header_size + (8 * 5)));
// Parse red_mask_size.
set_red_mask_size(bytes.At<uint64_t>(offset + header_size + (8 * 6)));
// Parse red_mask_shift.
set_red_mask_shift(bytes.At<uint64_t>(offset + header_size + (8 * 7)));
// Parse green_mask_size.
set_green_mask_size(bytes.At<uint64_t>(offset + header_size + (8 * 8)));
// Parse green_mask_shift.
set_green_mask_shift(bytes.At<uint64_t>(offset + header_size + (8 * 9)));
// Parse blue_mask_size.
set_blue_mask_size(bytes.At<uint64_t>(offset + header_size + (8 * 10)));
// Parse blue_mask_shift.
set_blue_mask_shift(bytes.At<uint64_t>(offset + header_size + (8 * 11)));
}
uint64_t FramebufferInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
uint32_t next_extension = header_size + 8 * 12;
const uint32_t core_size = next_extension;
// Write address_phys.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 0), address_phys());
// Write width.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 1), width());
// Write height.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 2), height());
// Write pitch.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 3), pitch());
// Write bpp.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 4), bpp());
// Write memory_model.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 5), memory_model());
// Write red_mask_size.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 6), red_mask_size());
// Write red_mask_shift.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 7), red_mask_shift());
// Write green_mask_size.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 8), green_mask_size());
// Write green_mask_shift.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 9), green_mask_shift());
// Write blue_mask_size.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 10), blue_mask_size());
// Write blue_mask_shift.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 11), blue_mask_shift());
// The next extension pointer is the length of the message.
WriteHeader(bytes, offset, core_size, next_extension);
return next_extension;
}
uint64_t FramebufferInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset, glcr::CapBuffer& caps) const {
uint32_t next_extension = header_size + 8 * 12;
const uint32_t core_size = next_extension;
uint64_t next_cap = 0;
// Write address_phys.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 0), address_phys());
// Write width.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 1), width());
// Write height.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 2), height());
// Write pitch.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 3), pitch());
// Write bpp.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 4), bpp());
// Write memory_model.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 5), memory_model());
// Write red_mask_size.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 6), red_mask_size());
// Write red_mask_shift.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 7), red_mask_shift());
// Write green_mask_size.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 8), green_mask_size());
// Write green_mask_shift.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 9), green_mask_shift());
// Write blue_mask_size.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 10), blue_mask_size());
// Write blue_mask_shift.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 11), blue_mask_shift());
// The next extension pointer is the length of the message.
WriteHeader(bytes, offset, core_size, next_extension);
return next_extension;
}
void DenaliInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset) {
CheckHeader(bytes);
// Parse denali_endpoint.

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@ -61,6 +61,57 @@ class AhciInfo {
z_cap_t ahci_region_;
uint64_t region_length_;
};
class FramebufferInfo {
public:
FramebufferInfo() {}
// Delete copy and move until implemented.
FramebufferInfo(const FramebufferInfo&) = delete;
FramebufferInfo(FramebufferInfo&&) = delete;
void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset);
void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset, const glcr::CapBuffer&);
uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset) const;
uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset, glcr::CapBuffer&) const;
uint64_t address_phys() const { return address_phys_; }
void set_address_phys(const uint64_t& value) { address_phys_ = value; }
uint64_t width() const { return width_; }
void set_width(const uint64_t& value) { width_ = value; }
uint64_t height() const { return height_; }
void set_height(const uint64_t& value) { height_ = value; }
uint64_t pitch() const { return pitch_; }
void set_pitch(const uint64_t& value) { pitch_ = value; }
uint64_t bpp() const { return bpp_; }
void set_bpp(const uint64_t& value) { bpp_ = value; }
uint64_t memory_model() const { return memory_model_; }
void set_memory_model(const uint64_t& value) { memory_model_ = value; }
uint64_t red_mask_size() const { return red_mask_size_; }
void set_red_mask_size(const uint64_t& value) { red_mask_size_ = value; }
uint64_t red_mask_shift() const { return red_mask_shift_; }
void set_red_mask_shift(const uint64_t& value) { red_mask_shift_ = value; }
uint64_t green_mask_size() const { return green_mask_size_; }
void set_green_mask_size(const uint64_t& value) { green_mask_size_ = value; }
uint64_t green_mask_shift() const { return green_mask_shift_; }
void set_green_mask_shift(const uint64_t& value) { green_mask_shift_ = value; }
uint64_t blue_mask_size() const { return blue_mask_size_; }
void set_blue_mask_size(const uint64_t& value) { blue_mask_size_ = value; }
uint64_t blue_mask_shift() const { return blue_mask_shift_; }
void set_blue_mask_shift(const uint64_t& value) { blue_mask_shift_ = value; }
private:
uint64_t address_phys_;
uint64_t width_;
uint64_t height_;
uint64_t pitch_;
uint64_t bpp_;
uint64_t memory_model_;
uint64_t red_mask_size_;
uint64_t red_mask_shift_;
uint64_t green_mask_size_;
uint64_t green_mask_shift_;
uint64_t blue_mask_size_;
uint64_t blue_mask_shift_;
};
class DenaliInfo {
public:

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@ -109,6 +109,17 @@ glcr::ErrorCode YellowstoneServerBase::HandleRequest(const glcr::ByteBuffer& req
break;
}
case 2: {
Empty yunq_request;
FramebufferInfo yunq_response;
yunq_request.ParseFromBytes(request, kHeaderSize, req_caps);
RET_ERR(HandleGetFramebufferInfo(yunq_request, yunq_response));
resp_length = yunq_response.SerializeToBytes(response, kHeaderSize, resp_caps);
break;
}
case 3: {
Empty yunq_request;
DenaliInfo yunq_response;

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@ -25,6 +25,8 @@ class YellowstoneServerBase {
[[nodiscard]] virtual glcr::ErrorCode HandleGetAhciInfo(const Empty&, AhciInfo&) = 0;
[[nodiscard]] virtual glcr::ErrorCode HandleGetFramebufferInfo(const Empty&, FramebufferInfo&) = 0;
[[nodiscard]] virtual glcr::ErrorCode HandleGetDenali(const Empty&, DenaliInfo&) = 0;

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@ -49,13 +49,6 @@ uint64_t main(uint64_t port_cap) {
dbgln("Test: '{}'", file.cstr());
MappedMemoryRegion region =
MappedMemoryRegion::FromCapability(gBootFramebufferVmmoCap);
ZFramebufferInfo* fb = reinterpret_cast<ZFramebufferInfo*>(region.vaddr());
dbgln("FB Addr: {x}", fb->address_phys);
check(server_thread.Join());
dbgln("Yellowstone Finished Successfully.");
return 0;

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@ -4,6 +4,7 @@
#include <glacier/string/string.h>
#include <mammoth/debug.h>
#include <mammoth/init.h>
#include <mammoth/memory_region.h>
#include <mammoth/process.h>
#include <stdlib.h>
@ -57,6 +58,29 @@ glcr::ErrorCode YellowstoneServer::HandleGetAhciInfo(const Empty&,
return glcr::OK;
}
glcr::ErrorCode YellowstoneServer::HandleGetFramebufferInfo(
const Empty&, FramebufferInfo& info) {
// FIXME: Don't do this for each request.
MappedMemoryRegion region =
MappedMemoryRegion::FromCapability(gBootFramebufferVmmoCap);
ZFramebufferInfo* fb = reinterpret_cast<ZFramebufferInfo*>(region.vaddr());
info.set_address_phys(fb->address_phys);
info.set_width(fb->width);
info.set_height(fb->height);
info.set_pitch(fb->pitch);
info.set_bpp(fb->bpp);
info.set_memory_model(fb->memory_model);
info.set_red_mask_size(fb->red_mask_size);
info.set_red_mask_shift(fb->red_mask_shift);
info.set_green_mask_size(fb->green_mask_size);
info.set_green_mask_shift(fb->green_mask_shift);
info.set_blue_mask_size(fb->blue_mask_size);
info.set_blue_mask_shift(fb->blue_mask_shift);
return glcr::OK;
}
glcr::ErrorCode YellowstoneServer::HandleGetDenali(const Empty&,
DenaliInfo& info) {
z_cap_t new_denali;

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@ -17,6 +17,8 @@ class YellowstoneServer : public YellowstoneServerBase {
static glcr::ErrorOr<glcr::UniquePtr<YellowstoneServer>> Create();
glcr::ErrorCode HandleGetAhciInfo(const Empty&, AhciInfo&) override;
glcr::ErrorCode HandleGetFramebufferInfo(const Empty&,
FramebufferInfo&) override;
glcr::ErrorCode HandleGetDenali(const Empty&, DenaliInfo&) override;
glcr::ErrorCode HandleRegisterEndpoint(const RegisterEndpointRequest&,
Empty&) override;