Scheduler with working threads.
Currently only one process but it is a start.
This commit is contained in:
parent
960cbf9519
commit
cb41953354
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@ -8,6 +8,7 @@ add_executable(zion
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memory/kernel_heap.cpp
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memory/paging_util.cpp
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memory/physical_memory.cpp
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scheduler/context_switch.s
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scheduler/process.cpp
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scheduler/scheduler.cpp
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scheduler/thread.cpp
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@ -31,5 +31,6 @@ void* KernelHeap::Allocate(uint64_t size) {
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}
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void* operator new(uint64_t size) { return GetKernelHeap().Allocate(size); }
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void* operator new[](uint64_t size) { return GetKernelHeap().Allocate(size); }
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void operator delete(void*, uint64_t) {}
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@ -0,0 +1,41 @@
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.global context_switch
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context_switch:
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push %rax
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push %rcx
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push %rdx
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push %rbx
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push %rbp
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push %rsi
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push %rdi
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push %r8
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push %r9
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push %r10
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push %r11
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push %r12
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push %r13
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push %r14
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push %r15
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mov %cr3, %rax
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push %rax
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mov %rsp, (%rdi) # Save rsp to the prev task.
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mov (%rsi), %rsp # Load the next task's rsp.
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pop %rax
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mov %rax, %cr3
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pop %r15
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pop %r14
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pop %r13
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pop %r12
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pop %r11
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pop %r10
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pop %r9
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pop %r8
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pop %rdi
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pop %rsi
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pop %rbp
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pop %rbx
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pop %rdx
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pop %rcx
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pop %rax
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retq
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@ -14,7 +14,7 @@ Process* Process::RootProcess() {
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asm volatile("mov %%cr3, %0;" : "=r"(pml4_addr));
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Process* proc = new Process(0, pml4_addr);
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proc->thread_list_front_ = new ThreadEntry{
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.thread = new Thread(proc, 0),
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.thread = Thread::RootThread(proc),
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.next = nullptr,
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};
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proc->next_thread_id_ = 1;
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@ -22,6 +22,20 @@ Process* Process::RootProcess() {
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return proc;
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}
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Thread* Process::CreateThread() {
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Thread* thread = new Thread(this, next_thread_id_++);
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ThreadEntry* entry = thread_list_front_;
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while (entry->next != nullptr) {
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entry = entry->next;
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}
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entry->next = new ThreadEntry{
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.thread = thread,
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.next = nullptr,
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};
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return thread;
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}
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Thread* Process::GetThread(uint64_t tid) {
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ThreadEntry* entry = thread_list_front_;
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while (entry != nullptr) {
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@ -12,6 +12,7 @@ class Process {
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Process();
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uint64_t id() { return id_; }
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uint64_t cr3() { return cr3_; }
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Thread* CreateThread();
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Thread* GetThread(uint64_t tid);
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@ -5,6 +5,8 @@
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namespace sched {
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namespace {
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extern "C" void context_switch(uint64_t* current_esp, uint64_t* next_esp);
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// Simple linked list class with the intent of eventually replacing this with a
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// map.
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class ProcList {
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@ -47,13 +49,41 @@ class Scheduler {
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Process* root = Process::RootProcess();
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current_thread_ = root->GetThread(0);
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proc_list_.InsertProcess(Process::RootProcess());
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// FIXME: Don't enqueue threads here.
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Enqueue(root->CreateThread());
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}
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void Enable() { enabled_ = true; }
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Process& CurrentProcess() { return current_thread_->process(); }
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Thread& CurrentThread() { return *current_thread_; }
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void Yield() {}
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void Enqueue(Thread* thread) {
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Thread* back = current_thread_;
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while (back->next_thread_ != nullptr) {
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back = back->next_thread_;
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}
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back->next_thread_ = thread;
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}
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void Yield() {
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if (!enabled_) {
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return;
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}
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asm volatile("cli");
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if (current_thread_->next_thread_ == nullptr) {
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dbgln("No next thread, continue");
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return;
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}
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Thread* prev = current_thread_;
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current_thread_ = current_thread_->next_thread_;
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prev->next_thread_ = nullptr;
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Enqueue(prev);
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context_switch(prev->Rsp0Ptr(), current_thread_->Rsp0Ptr());
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asm volatile("sti");
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}
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private:
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bool enabled_ = false;
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@ -18,6 +18,8 @@ void Yield();
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// of the created process.
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void InsertProcess(Process* proc);
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void EnqueueThread(Thread* thread);
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Process& CurrentProcess();
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Thread& CurrentThread();
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@ -1,5 +1,34 @@
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#include "scheduler/thread.h"
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#include "debug/debug.h"
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#include "scheduler/process.h"
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#include "scheduler/scheduler.h"
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namespace {
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extern "C" void thread_init() {
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asm("sti");
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dbgln("New Thread!");
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sched::Yield();
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panic("End of thread.");
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}
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} // namespace
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Thread* Thread::RootThread(Process* root_proc) { return new Thread(root_proc); }
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Thread::Thread(Process* proc, uint64_t tid) : process_(proc), id_(tid) {
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uint64_t* stack = new uint64_t[512];
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uint64_t* stack_ptr = stack + 511;
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// 0: rip
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*(stack_ptr) = reinterpret_cast<uint64_t>(thread_init);
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// 1-4: rax, rcx, rdx, rbx
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// 5: rbp
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*(stack_ptr - 5) = reinterpret_cast<uint64_t>(stack_ptr + 1);
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// 6-15: rsi, rdi, r8, r9, r10, r11, r12, r13, r14, r15
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// 16: cr3
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*(stack_ptr - 16) = proc->cr3();
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rsp0_ = reinterpret_cast<uint64_t>(stack_ptr - 16);
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}
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uint64_t Thread::pid() { return process_->id(); }
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@ -7,17 +7,27 @@ class Process;
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class Thread {
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public:
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Thread(Process* proc, uint64_t thread_id) : process_(proc), id_(thread_id) {}
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static Thread* RootThread(Process* root_proc);
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explicit Thread(Process* proc, uint64_t tid);
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uint64_t tid() { return id_; };
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uint64_t pid();
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Process& process() { return *process_; }
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uint64_t* Rsp0Ptr() { return &rsp0_; }
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// FIXME: Probably make this private.
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Thread* next_thread_;
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private:
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// Special constructor for the root thread only.
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Thread(Process* proc) : process_(proc), id_(0) {}
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Process* process_;
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uint64_t id_;
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// Next task in queue for quick scheduling.
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Thread* next_task_;
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// Stack pointer to take on resume.
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// Stack will contain the full thread context.
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uint64_t rsp0_;
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};
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@ -18,6 +18,8 @@ extern "C" void zion() {
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phys_mem::InitPhysicalMemoryManager();
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sched::InitScheduler();
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sched::EnableScheduler();
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sched::Yield();
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dbgln("Sleeping!");
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while (1)
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