[zion] Move synchronization to the message queue
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9dd457391c
commit
dc63084d61
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@ -11,6 +11,7 @@ class LinkedList {
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LinkedList(const LinkedList&) = delete;
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LinkedList(const LinkedList&) = delete;
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bool empty() const { return size_ == 0; }
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uint64_t size() const { return size_; }
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uint64_t size() const { return size_; }
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void PushBack(const T& item) {
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void PushBack(const T& item) {
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@ -26,12 +26,31 @@ z_err_t UnboundedMessageQueue::PushBack(uint64_t num_bytes, const void* bytes,
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message->caps.PushBack(cap);
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message->caps.PushBack(cap);
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}
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}
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MutexHolder h(mutex_);
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pending_messages_.PushBack(message);
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pending_messages_.PushBack(message);
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if (blocked_threads_.size() > 0) {
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auto thread = blocked_threads_.PopFront();
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thread->SetState(Thread::RUNNABLE);
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gScheduler->Enqueue(thread);
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}
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return glcr::OK;
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return glcr::OK;
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}
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}
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z_err_t UnboundedMessageQueue::PopFront(uint64_t* num_bytes, void* bytes,
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z_err_t UnboundedMessageQueue::PopFront(uint64_t* num_bytes, void* bytes,
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uint64_t* num_caps, z_cap_t* caps) {
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uint64_t* num_caps, z_cap_t* caps) {
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mutex_.Lock();
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while (pending_messages_.empty()) {
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auto thread = gScheduler->CurrentThread();
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thread->SetState(Thread::BLOCKED);
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blocked_threads_.PushBack(thread);
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mutex_.Unlock();
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gScheduler->Yield();
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mutex_.Lock();
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}
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mutex_.Unlock();
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MutexHolder lock(mutex_);
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auto next_msg = pending_messages_.PeekFront();
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auto next_msg = pending_messages_.PeekFront();
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if (next_msg->num_bytes > *num_bytes) {
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if (next_msg->num_bytes > *num_bytes) {
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return glcr::BUFFER_SIZE;
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return glcr::BUFFER_SIZE;
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@ -58,6 +77,7 @@ z_err_t UnboundedMessageQueue::PopFront(uint64_t* num_bytes, void* bytes,
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void UnboundedMessageQueue::WriteKernel(uint64_t init,
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void UnboundedMessageQueue::WriteKernel(uint64_t init,
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glcr::RefPtr<Capability> cap) {
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glcr::RefPtr<Capability> cap) {
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// FIXME: Add synchronization here in case it is ever used outside of init.
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auto msg = glcr::MakeShared<Message>();
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auto msg = glcr::MakeShared<Message>();
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msg->bytes = new uint8_t[8];
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msg->bytes = new uint8_t[8];
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msg->num_bytes = sizeof(init);
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msg->num_bytes = sizeof(init);
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@ -70,10 +90,12 @@ void UnboundedMessageQueue::WriteKernel(uint64_t init,
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pending_messages_.PushBack(msg);
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pending_messages_.PushBack(msg);
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}
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}
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glcr::ErrorCode SingleMessageQueue::PushBack(uint64_t num_bytes,
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glcr::ErrorCode SingleMessageQueue::PushBack(uint64_t num_bytes,
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const void* bytes,
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const void* bytes,
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uint64_t num_caps,
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uint64_t num_caps,
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const z_cap_t* caps) {
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const z_cap_t* caps) {
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MutexHolder h(mutex_);
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if (has_written_) {
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if (has_written_) {
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return glcr::FAILED_PRECONDITION;
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return glcr::FAILED_PRECONDITION;
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}
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}
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@ -95,13 +117,31 @@ glcr::ErrorCode SingleMessageQueue::PushBack(uint64_t num_bytes,
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has_written_ = true;
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has_written_ = true;
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if (blocked_threads_.size() > 0) {
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auto thread = blocked_threads_.PopFront();
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thread->SetState(Thread::RUNNABLE);
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gScheduler->Enqueue(thread);
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}
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return glcr::OK;
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return glcr::OK;
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}
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}
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glcr::ErrorCode SingleMessageQueue::PopFront(uint64_t* num_bytes, void* bytes,
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glcr::ErrorCode SingleMessageQueue::PopFront(uint64_t* num_bytes, void* bytes,
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uint64_t* num_caps,
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uint64_t* num_caps,
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z_cap_t* caps) {
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z_cap_t* caps) {
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if (!has_written_ || has_read_) {
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mutex_.Lock();
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while (!has_written_) {
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auto thread = gScheduler->CurrentThread();
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thread->SetState(Thread::BLOCKED);
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blocked_threads_.PushBack(thread);
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mutex_.Unlock();
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gScheduler->Yield();
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mutex_.Lock();
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}
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mutex_.Unlock();
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MutexHolder lock(mutex_);
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if (has_read_) {
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return glcr::FAILED_PRECONDITION;
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return glcr::FAILED_PRECONDITION;
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}
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}
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@ -1,5 +1,6 @@
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#pragma once
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#pragma once
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#include <glacier/container/intrusive_list.h>
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#include <glacier/memory/ref_ptr.h>
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#include <glacier/memory/ref_ptr.h>
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#include <glacier/memory/shared_ptr.h>
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#include <glacier/memory/shared_ptr.h>
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#include <glacier/status/error.h>
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#include <glacier/status/error.h>
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@ -7,6 +8,7 @@
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#include "capability/capability.h"
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#include "capability/capability.h"
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#include "include/ztypes.h"
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#include "include/ztypes.h"
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#include "lib/linked_list.h"
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#include "lib/linked_list.h"
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#include "lib/mutex.h"
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class MessageQueue {
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class MessageQueue {
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public:
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public:
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@ -17,6 +19,12 @@ class MessageQueue {
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virtual glcr::ErrorCode PopFront(uint64_t* num_bytes, void* bytes,
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virtual glcr::ErrorCode PopFront(uint64_t* num_bytes, void* bytes,
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uint64_t* num_caps, z_cap_t* caps) = 0;
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uint64_t* num_caps, z_cap_t* caps) = 0;
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virtual bool empty() = 0;
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virtual bool empty() = 0;
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protected:
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Mutex mutex_{"message"};
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// FIXME: This maybe shouldn't be shared between classes since the
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// SingleMessageQueue should only ever have one blocked thread.
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glcr::IntrusiveList<Thread> blocked_threads_;
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};
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};
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class UnboundedMessageQueue : public MessageQueue {
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class UnboundedMessageQueue : public MessageQueue {
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@ -33,7 +41,10 @@ class UnboundedMessageQueue : public MessageQueue {
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void WriteKernel(uint64_t init, glcr::RefPtr<Capability> cap);
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void WriteKernel(uint64_t init, glcr::RefPtr<Capability> cap);
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bool empty() override { return pending_messages_.size() == 0; }
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bool empty() override {
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MutexHolder h(mutex_);
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return pending_messages_.size() == 0;
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}
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private:
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private:
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struct Message {
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struct Message {
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@ -58,7 +69,10 @@ class SingleMessageQueue : public MessageQueue {
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glcr::ErrorCode PopFront(uint64_t* num_bytes, void* bytes, uint64_t* num_caps,
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glcr::ErrorCode PopFront(uint64_t* num_bytes, void* bytes, uint64_t* num_caps,
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z_cap_t* caps) override;
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z_cap_t* caps) override;
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bool empty() override { return has_written_ == false; };
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bool empty() override {
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MutexHolder h(mutex_);
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return has_written_ == false;
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};
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private:
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private:
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bool has_written_ = false;
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bool has_written_ = false;
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@ -5,31 +5,11 @@
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glcr::ErrorCode IpcObject::Send(uint64_t num_bytes, const void* bytes,
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glcr::ErrorCode IpcObject::Send(uint64_t num_bytes, const void* bytes,
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uint64_t num_caps, const z_cap_t* caps) {
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uint64_t num_caps, const z_cap_t* caps) {
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auto& message_queue = GetSendMessageQueue();
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auto& message_queue = GetSendMessageQueue();
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MutexHolder lock(mutex_);
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return message_queue.PushBack(num_bytes, bytes, num_caps, caps);
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RET_ERR(message_queue.PushBack(num_bytes, bytes, num_caps, caps));
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if (blocked_threads_.size() > 0) {
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auto thread = blocked_threads_.PopFront();
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thread->SetState(Thread::RUNNABLE);
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gScheduler->Enqueue(thread);
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}
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return glcr::OK;
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}
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}
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glcr::ErrorCode IpcObject::Recv(uint64_t* num_bytes, void* bytes,
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glcr::ErrorCode IpcObject::Recv(uint64_t* num_bytes, void* bytes,
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uint64_t* num_caps, z_cap_t* caps) {
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uint64_t* num_caps, z_cap_t* caps) {
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auto& message_queue = GetRecvMessageQueue();
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auto& message_queue = GetRecvMessageQueue();
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mutex_.Lock();
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while (message_queue.empty()) {
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auto thread = gScheduler->CurrentThread();
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thread->SetState(Thread::BLOCKED);
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blocked_threads_.PushBack(thread);
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mutex_.Unlock();
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gScheduler->Yield();
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mutex_.Lock();
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}
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mutex_.Unlock();
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MutexHolder lock(mutex_);
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return message_queue.PopFront(num_bytes, bytes, num_caps, caps);
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return message_queue.PopFront(num_bytes, bytes, num_caps, caps);
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}
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}
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@ -1,11 +1,9 @@
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#pragma once
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#pragma once
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#include <glacier/container/intrusive_list.h>
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#include <glacier/status/error.h>
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#include <glacier/status/error.h>
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#include "include/ztypes.h"
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#include "include/ztypes.h"
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#include "lib/message_queue.h"
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#include "lib/message_queue.h"
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#include "lib/mutex.h"
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#include "object/kernel_object.h"
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#include "object/kernel_object.h"
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class IpcObject : public KernelObject {
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class IpcObject : public KernelObject {
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@ -18,16 +16,8 @@ class IpcObject : public KernelObject {
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virtual glcr::ErrorCode Recv(uint64_t* num_bytes, void* bytes,
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virtual glcr::ErrorCode Recv(uint64_t* num_bytes, void* bytes,
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uint64_t* num_caps, z_cap_t* caps) final;
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uint64_t* num_caps, z_cap_t* caps) final;
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bool HasMessages() {
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bool HasMessages() { return !GetRecvMessageQueue().empty(); }
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MutexHolder h(mutex_);
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return !GetRecvMessageQueue().empty();
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}
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virtual MessageQueue& GetSendMessageQueue() = 0;
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virtual MessageQueue& GetSendMessageQueue() = 0;
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virtual MessageQueue& GetRecvMessageQueue() = 0;
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virtual MessageQueue& GetRecvMessageQueue() = 0;
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protected:
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// FIXME: move locking and blocked threads to the message queue itself.
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Mutex mutex_{"ipc"};
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glcr::IntrusiveList<Thread> blocked_threads_;
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};
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};
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@ -3,6 +3,5 @@
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#include "scheduler/scheduler.h"
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#include "scheduler/scheduler.h"
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void Port::WriteKernel(uint64_t init, glcr::RefPtr<Capability> cap) {
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void Port::WriteKernel(uint64_t init, glcr::RefPtr<Capability> cap) {
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MutexHolder h(mutex_);
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message_queue_.WriteKernel(init, cap);
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message_queue_.WriteKernel(init, cap);
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}
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}
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