[zion] Move synchronization to the message queue

This commit is contained in:
Drew Galbraith 2023-06-21 23:57:23 -07:00
parent 9dd457391c
commit dc63084d61
6 changed files with 60 additions and 36 deletions

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@ -11,6 +11,7 @@ class LinkedList {
LinkedList(const LinkedList&) = delete;
bool empty() const { return size_ == 0; }
uint64_t size() const { return size_; }
void PushBack(const T& item) {

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@ -26,12 +26,31 @@ z_err_t UnboundedMessageQueue::PushBack(uint64_t num_bytes, const void* bytes,
message->caps.PushBack(cap);
}
MutexHolder h(mutex_);
pending_messages_.PushBack(message);
if (blocked_threads_.size() > 0) {
auto thread = blocked_threads_.PopFront();
thread->SetState(Thread::RUNNABLE);
gScheduler->Enqueue(thread);
}
return glcr::OK;
}
z_err_t UnboundedMessageQueue::PopFront(uint64_t* num_bytes, void* bytes,
uint64_t* num_caps, z_cap_t* caps) {
mutex_.Lock();
while (pending_messages_.empty()) {
auto thread = gScheduler->CurrentThread();
thread->SetState(Thread::BLOCKED);
blocked_threads_.PushBack(thread);
mutex_.Unlock();
gScheduler->Yield();
mutex_.Lock();
}
mutex_.Unlock();
MutexHolder lock(mutex_);
auto next_msg = pending_messages_.PeekFront();
if (next_msg->num_bytes > *num_bytes) {
return glcr::BUFFER_SIZE;
@ -58,6 +77,7 @@ z_err_t UnboundedMessageQueue::PopFront(uint64_t* num_bytes, void* bytes,
void UnboundedMessageQueue::WriteKernel(uint64_t init,
glcr::RefPtr<Capability> cap) {
// FIXME: Add synchronization here in case it is ever used outside of init.
auto msg = glcr::MakeShared<Message>();
msg->bytes = new uint8_t[8];
msg->num_bytes = sizeof(init);
@ -70,10 +90,12 @@ void UnboundedMessageQueue::WriteKernel(uint64_t init,
pending_messages_.PushBack(msg);
}
glcr::ErrorCode SingleMessageQueue::PushBack(uint64_t num_bytes,
const void* bytes,
uint64_t num_caps,
const z_cap_t* caps) {
MutexHolder h(mutex_);
if (has_written_) {
return glcr::FAILED_PRECONDITION;
}
@ -95,13 +117,31 @@ glcr::ErrorCode SingleMessageQueue::PushBack(uint64_t num_bytes,
has_written_ = true;
if (blocked_threads_.size() > 0) {
auto thread = blocked_threads_.PopFront();
thread->SetState(Thread::RUNNABLE);
gScheduler->Enqueue(thread);
}
return glcr::OK;
}
glcr::ErrorCode SingleMessageQueue::PopFront(uint64_t* num_bytes, void* bytes,
uint64_t* num_caps,
z_cap_t* caps) {
if (!has_written_ || has_read_) {
mutex_.Lock();
while (!has_written_) {
auto thread = gScheduler->CurrentThread();
thread->SetState(Thread::BLOCKED);
blocked_threads_.PushBack(thread);
mutex_.Unlock();
gScheduler->Yield();
mutex_.Lock();
}
mutex_.Unlock();
MutexHolder lock(mutex_);
if (has_read_) {
return glcr::FAILED_PRECONDITION;
}

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@ -1,5 +1,6 @@
#pragma once
#include <glacier/container/intrusive_list.h>
#include <glacier/memory/ref_ptr.h>
#include <glacier/memory/shared_ptr.h>
#include <glacier/status/error.h>
@ -7,6 +8,7 @@
#include "capability/capability.h"
#include "include/ztypes.h"
#include "lib/linked_list.h"
#include "lib/mutex.h"
class MessageQueue {
public:
@ -17,6 +19,12 @@ class MessageQueue {
virtual glcr::ErrorCode PopFront(uint64_t* num_bytes, void* bytes,
uint64_t* num_caps, z_cap_t* caps) = 0;
virtual bool empty() = 0;
protected:
Mutex mutex_{"message"};
// FIXME: This maybe shouldn't be shared between classes since the
// SingleMessageQueue should only ever have one blocked thread.
glcr::IntrusiveList<Thread> blocked_threads_;
};
class UnboundedMessageQueue : public MessageQueue {
@ -33,7 +41,10 @@ class UnboundedMessageQueue : public MessageQueue {
void WriteKernel(uint64_t init, glcr::RefPtr<Capability> cap);
bool empty() override { return pending_messages_.size() == 0; }
bool empty() override {
MutexHolder h(mutex_);
return pending_messages_.size() == 0;
}
private:
struct Message {
@ -58,7 +69,10 @@ class SingleMessageQueue : public MessageQueue {
glcr::ErrorCode PopFront(uint64_t* num_bytes, void* bytes, uint64_t* num_caps,
z_cap_t* caps) override;
bool empty() override { return has_written_ == false; };
bool empty() override {
MutexHolder h(mutex_);
return has_written_ == false;
};
private:
bool has_written_ = false;

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@ -5,31 +5,11 @@
glcr::ErrorCode IpcObject::Send(uint64_t num_bytes, const void* bytes,
uint64_t num_caps, const z_cap_t* caps) {
auto& message_queue = GetSendMessageQueue();
MutexHolder lock(mutex_);
RET_ERR(message_queue.PushBack(num_bytes, bytes, num_caps, caps));
if (blocked_threads_.size() > 0) {
auto thread = blocked_threads_.PopFront();
thread->SetState(Thread::RUNNABLE);
gScheduler->Enqueue(thread);
}
return glcr::OK;
return message_queue.PushBack(num_bytes, bytes, num_caps, caps);
}
glcr::ErrorCode IpcObject::Recv(uint64_t* num_bytes, void* bytes,
uint64_t* num_caps, z_cap_t* caps) {
auto& message_queue = GetRecvMessageQueue();
mutex_.Lock();
while (message_queue.empty()) {
auto thread = gScheduler->CurrentThread();
thread->SetState(Thread::BLOCKED);
blocked_threads_.PushBack(thread);
mutex_.Unlock();
gScheduler->Yield();
mutex_.Lock();
}
mutex_.Unlock();
MutexHolder lock(mutex_);
return message_queue.PopFront(num_bytes, bytes, num_caps, caps);
}

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@ -1,11 +1,9 @@
#pragma once
#include <glacier/container/intrusive_list.h>
#include <glacier/status/error.h>
#include "include/ztypes.h"
#include "lib/message_queue.h"
#include "lib/mutex.h"
#include "object/kernel_object.h"
class IpcObject : public KernelObject {
@ -18,16 +16,8 @@ class IpcObject : public KernelObject {
virtual glcr::ErrorCode Recv(uint64_t* num_bytes, void* bytes,
uint64_t* num_caps, z_cap_t* caps) final;
bool HasMessages() {
MutexHolder h(mutex_);
return !GetRecvMessageQueue().empty();
}
bool HasMessages() { return !GetRecvMessageQueue().empty(); }
virtual MessageQueue& GetSendMessageQueue() = 0;
virtual MessageQueue& GetRecvMessageQueue() = 0;
protected:
// FIXME: move locking and blocked threads to the message queue itself.
Mutex mutex_{"ipc"};
glcr::IntrusiveList<Thread> blocked_threads_;
};

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@ -3,6 +3,5 @@
#include "scheduler/scheduler.h"
void Port::WriteKernel(uint64_t init, glcr::RefPtr<Capability> cap) {
MutexHolder h(mutex_);
message_queue_.WriteKernel(init, cap);
}