Compare commits
2 Commits
08abe776a4
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02e6b49d90
Author | SHA1 | Date |
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02e6b49d90 | |
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64d355b20d |
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@ -2,7 +2,7 @@
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#include <stdint.h>
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#include <stdint.h>
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#include "debug/debug.h"
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namespace glcr {
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template <typename T>
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template <typename T>
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class LinkedList {
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class LinkedList {
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@ -32,10 +32,6 @@ class LinkedList {
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}
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}
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T PopFront() {
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T PopFront() {
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if (size_ == 0 || front_ == nullptr) {
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panic("Popping from empty list");
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}
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size_--;
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size_--;
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ListItem* old_front = front_;
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ListItem* old_front = front_;
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@ -45,33 +41,6 @@ class LinkedList {
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return ret;
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return ret;
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}
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}
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/*
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* Returns the front item in the list and pushes the passed item to the back.
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*
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* Done in one function to avoid a memory alloc/dealloc during scheduling.
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**/
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T CycleFront(const T& new_item) {
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if (size_ == 0 || front_ == nullptr) {
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panic("Cycling empty list");
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}
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T ret = front_->item;
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front_->item = new_item;
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if (size_ == 1) {
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return ret;
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}
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ListItem* old_front = front_;
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ListItem* iter = front_;
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front_ = front_->next;
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while (iter->next != nullptr) {
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iter = iter->next;
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}
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iter->next = old_front;
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old_front->next = nullptr;
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return ret;
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}
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T PeekFront() const { return front_->item; }
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T PeekFront() const { return front_->item; }
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struct ListItem {
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struct ListItem {
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@ -105,3 +74,5 @@ class LinkedList {
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ListItem* front_ = nullptr;
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ListItem* front_ = nullptr;
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};
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};
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} // namespace glcr
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@ -0,0 +1,110 @@
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#pragma once
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#include <glacier/memory/move.h>
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#include <stdint.h>
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namespace glcr {
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template <typename T>
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class Vector {
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public:
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Vector() : data_(nullptr), size_(0), capacity_(0) {}
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Vector(const Vector&) = delete;
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// TODO: Implement Move
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Vector(Vector&&) = delete;
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~Vector() { delete[] data_; }
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// FIXME: Handle downsizing.
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void Resize(uint64_t capacity);
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// Setters.
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void PushBack(const T& item);
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void PushBack(T&& item);
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template <typename... Args>
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void EmplaceBack(Args... args);
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// Accessors.
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T& operator[](uint64_t index);
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const T& operator[](uint64_t index) const;
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T& at(uint64_t index);
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const T& at(uint64_t index) const;
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uint64_t size() const { return size_; }
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uint64_t capacity() const { return capacity_; }
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private:
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T* data_;
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uint64_t size_;
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uint64_t capacity_;
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void Expand();
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};
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template <typename T>
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void Vector<T>::Resize(uint64_t capacity) {
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T* new_data = reinterpret_cast<T*>(new uint8_t[capacity * sizeof(T)]);
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for (uint64_t i = 0; i < size_; i++) {
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new_data[i] = glcr::Move(data_[i]);
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}
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delete[] data_;
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data_ = new_data;
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capacity_ = capacity;
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}
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template <typename T>
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void Vector<T>::PushBack(const T& item) {
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if (size_ >= capacity_) {
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Expand();
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}
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data_[size_++] = item;
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}
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template <typename T>
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void Vector<T>::PushBack(T&& item) {
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if (size_ >= capacity_) {
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Expand();
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}
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data_[size_++] = glcr::Move(item);
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}
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template <typename T>
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template <typename... Args>
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void Vector<T>::EmplaceBack(Args... args) {
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if (size_ >= capacity_) {
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Expand();
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}
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data_[size_++] = T(args...);
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}
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template <typename T>
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T& Vector<T>::operator[](uint64_t index) {
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return data_[index];
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}
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template <typename T>
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const T& Vector<T>::operator[](uint64_t index) const {
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return data_[index];
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}
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template <typename T>
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T& Vector<T>::at(uint64_t index) {
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return data_[index];
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}
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template <typename T>
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const T& Vector<T>::at(uint64_t index) const {
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return data_[index];
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}
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template <typename T>
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void Vector<T>::Expand() {
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uint64_t new_capacity = capacity_ == 0 ? 1 : capacity_ * 2;
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Resize(new_capacity);
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}
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} // namespace glcr
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@ -1,5 +1,7 @@
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#include "capability/capability_table.h"
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#include "capability/capability_table.h"
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#include "debug/debug.h"
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CapabilityTable::CapabilityTable() {}
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CapabilityTable::CapabilityTable() {}
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uint64_t CapabilityTable::AddExistingCapability(
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uint64_t CapabilityTable::AddExistingCapability(
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@ -1,9 +1,9 @@
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#pragma once
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#pragma once
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#include <glacier/container/linked_list.h>
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#include <glacier/memory/ref_ptr.h>
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#include <glacier/memory/ref_ptr.h>
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#include "capability/capability.h"
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#include "capability/capability.h"
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#include "lib/linked_list.h"
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#include "lib/mutex.h"
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#include "lib/mutex.h"
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class CapabilityTable {
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class CapabilityTable {
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@ -30,7 +30,7 @@ class CapabilityTable {
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uint64_t id;
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uint64_t id;
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glcr::RefPtr<Capability> cap;
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glcr::RefPtr<Capability> cap;
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};
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};
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LinkedList<CapEntry> capabilities_;
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glcr::LinkedList<CapEntry> capabilities_;
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};
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};
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template <typename T>
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template <typename T>
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@ -1,5 +1,6 @@
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#include "lib/message_queue.h"
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#include "lib/message_queue.h"
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#include "debug/debug.h"
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#include "scheduler/scheduler.h"
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#include "scheduler/scheduler.h"
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z_err_t UnboundedMessageQueue::PushBack(uint64_t num_bytes, const void* bytes,
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z_err_t UnboundedMessageQueue::PushBack(uint64_t num_bytes, const void* bytes,
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@ -1,13 +1,13 @@
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#pragma once
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#pragma once
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#include <glacier/container/intrusive_list.h>
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#include <glacier/container/intrusive_list.h>
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#include <glacier/container/linked_list.h>
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#include <glacier/memory/ref_ptr.h>
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#include <glacier/memory/ref_ptr.h>
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#include <glacier/memory/shared_ptr.h>
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#include <glacier/memory/shared_ptr.h>
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#include <glacier/status/error.h>
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#include <glacier/status/error.h>
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#include "capability/capability.h"
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#include "capability/capability.h"
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#include "include/ztypes.h"
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#include "include/ztypes.h"
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#include "lib/linked_list.h"
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#include "lib/mutex.h"
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#include "lib/mutex.h"
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class MessageQueue {
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class MessageQueue {
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@ -51,10 +51,10 @@ class UnboundedMessageQueue : public MessageQueue {
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uint64_t num_bytes;
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uint64_t num_bytes;
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uint8_t* bytes;
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uint8_t* bytes;
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LinkedList<glcr::RefPtr<Capability>> caps;
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glcr::LinkedList<glcr::RefPtr<Capability>> caps;
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};
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};
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LinkedList<glcr::SharedPtr<Message>> pending_messages_;
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glcr::LinkedList<glcr::SharedPtr<Message>> pending_messages_;
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};
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};
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class SingleMessageQueue : public MessageQueue {
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class SingleMessageQueue : public MessageQueue {
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@ -79,5 +79,5 @@ class SingleMessageQueue : public MessageQueue {
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bool has_read_ = false;
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bool has_read_ = false;
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uint64_t num_bytes_;
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uint64_t num_bytes_;
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uint8_t* bytes_;
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uint8_t* bytes_;
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LinkedList<glcr::RefPtr<Capability>> caps_;
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glcr::LinkedList<glcr::RefPtr<Capability>> caps_;
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};
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};
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@ -68,3 +68,4 @@ void* operator new(uint64_t size) { return GetKernelHeap().Allocate(size); }
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void* operator new[](uint64_t size) { return GetKernelHeap().Allocate(size); }
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void* operator new[](uint64_t size) { return GetKernelHeap().Allocate(size); }
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void operator delete(void*, uint64_t) {}
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void operator delete(void*, uint64_t) {}
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void operator delete[](void*) {}
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@ -1,5 +1,6 @@
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#include "object/address_space.h"
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#include "object/address_space.h"
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#include "debug/debug.h"
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#include "memory/kernel_stack_manager.h"
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#include "memory/kernel_stack_manager.h"
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#include "memory/paging_util.h"
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#include "memory/paging_util.h"
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#include "memory/physical_memory.h"
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#include "memory/physical_memory.h"
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@ -1,5 +1,6 @@
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#pragma once
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#pragma once
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#include <glacier/container/linked_list.h>
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#include <glacier/memory/ref_ptr.h>
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#include <glacier/memory/ref_ptr.h>
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#include <stdint.h>
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#include <stdint.h>
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@ -86,7 +87,7 @@ class AddressSpace : public KernelObject {
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uint64_t vaddr;
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uint64_t vaddr;
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glcr::RefPtr<MemoryObject> mem_obj;
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glcr::RefPtr<MemoryObject> mem_obj;
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};
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};
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LinkedList<MemoryMapping> memory_mappings_;
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glcr::LinkedList<MemoryMapping> memory_mappings_;
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MemoryMapping* GetMemoryMappingForAddr(uint64_t vaddr);
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MemoryMapping* GetMemoryMappingForAddr(uint64_t vaddr);
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};
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};
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@ -1,6 +1,7 @@
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#pragma once
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#pragma once
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#include "lib/linked_list.h"
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#include <glacier/container/linked_list.h>
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#include "object/kernel_object.h"
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#include "object/kernel_object.h"
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class MemoryObject;
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class MemoryObject;
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@ -37,7 +38,7 @@ class MemoryObject : public KernelObject {
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virtual uint64_t PageNumberToPhysAddr(uint64_t page_num);
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virtual uint64_t PageNumberToPhysAddr(uint64_t page_num);
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LinkedList<uint64_t> phys_page_list_;
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glcr::LinkedList<uint64_t> phys_page_list_;
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};
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};
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class FixedMemoryObject : public MemoryObject {
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class FixedMemoryObject : public MemoryObject {
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@ -39,25 +39,19 @@ glcr::RefPtr<Thread> Process::CreateThread() {
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glcr::RefPtr<Thread> Process::GetThread(uint64_t tid) {
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glcr::RefPtr<Thread> Process::GetThread(uint64_t tid) {
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MutexHolder lock(mutex_);
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MutexHolder lock(mutex_);
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auto iter = threads_.begin();
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if (tid >= threads_.size()) {
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while (iter != threads_.end()) {
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panic("Bad thread access %u on process %u with %u threads.", tid, id_,
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if ((*iter)->tid() == tid) {
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threads_.size());
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return *iter;
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}
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}
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++iter;
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return threads_[tid];
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}
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panic("Bad thread access.");
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return nullptr;
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}
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}
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void Process::CheckState() {
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void Process::CheckState() {
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MutexHolder lock(mutex_);
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MutexHolder lock(mutex_);
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auto iter = threads_.begin();
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for (uint64_t i = 0; i < threads_.size(); i++) {
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while (iter != threads_.end()) {
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if (threads_[i]->GetState() != Thread::FINISHED) {
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if ((*iter)->GetState() != Thread::FINISHED) {
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return;
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return;
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}
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}
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++iter;
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}
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}
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state_ = FINISHED;
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state_ = FINISHED;
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}
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}
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@ -1,11 +1,11 @@
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#pragma once
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#pragma once
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#include <glacier/container/vector.h>
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#include <glacier/memory/ref_ptr.h>
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#include <glacier/memory/ref_ptr.h>
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#include <stdint.h>
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#include <stdint.h>
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#include "capability/capability.h"
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#include "capability/capability.h"
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#include "capability/capability_table.h"
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#include "capability/capability_table.h"
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#include "lib/linked_list.h"
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#include "lib/mutex.h"
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#include "lib/mutex.h"
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#include "object/address_space.h"
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#include "object/address_space.h"
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#include "object/channel.h"
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#include "object/channel.h"
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@ -64,8 +64,7 @@ class Process : public KernelObject {
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State state_;
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State state_;
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uint64_t next_thread_id_ = 0;
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uint64_t next_thread_id_ = 0;
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uint64_t next_cap_id_ = 0x100;
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LinkedList<glcr::RefPtr<Thread>> threads_;
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glcr::Vector<glcr::RefPtr<Thread>> threads_;
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CapabilityTable caps_;
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CapabilityTable caps_;
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};
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};
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@ -1,5 +1,7 @@
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#include "scheduler/process_manager.h"
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#include "scheduler/process_manager.h"
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#include "debug/debug.h"
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ProcessManager* gProcMan = nullptr;
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ProcessManager* gProcMan = nullptr;
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void ProcessManager::Init() {
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void ProcessManager::Init() {
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@ -12,23 +14,15 @@ void ProcessManager::InsertProcess(const glcr::RefPtr<Process>& proc) {
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}
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}
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Process& ProcessManager::FromId(uint64_t pid) {
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Process& ProcessManager::FromId(uint64_t pid) {
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auto iter = proc_list_.begin();
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if (pid >= proc_list_.size()) {
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while (iter != proc_list_.end()) {
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panic("Bad proc access %u, have %u processes", pid, proc_list_.size());
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if ((*iter)->id() == pid) {
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return **iter;
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}
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}
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++iter;
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return *proc_list_[pid];
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}
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panic("Searching for invalid process id");
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return *((Process*)0);
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|
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}
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}
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|
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void ProcessManager::DumpProcessStates() {
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void ProcessManager::DumpProcessStates() {
|
||||||
dbgln("Process States: %u", proc_list_.size());
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dbgln("Process States: %u", proc_list_.size());
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auto iter = proc_list_.begin();
|
for (uint64_t i = 0; i < proc_list_.size(); i++) {
|
||||||
while (iter != proc_list_.end()) {
|
dbgln("%u: %u", proc_list_[i]->id(), proc_list_[i]->GetState());
|
||||||
dbgln("%u: %u", (*iter)->id(), (*iter)->GetState());
|
|
||||||
++iter;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,8 +1,8 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <glacier/container/vector.h>
|
||||||
#include <glacier/memory/ref_ptr.h>
|
#include <glacier/memory/ref_ptr.h>
|
||||||
|
|
||||||
#include "lib/linked_list.h"
|
|
||||||
#include "object/process.h"
|
#include "object/process.h"
|
||||||
|
|
||||||
class ProcessManager {
|
class ProcessManager {
|
||||||
|
@ -18,7 +18,7 @@ class ProcessManager {
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// TODO: This should be a hashmap.
|
// TODO: This should be a hashmap.
|
||||||
LinkedList<glcr::RefPtr<Process>> proc_list_;
|
glcr::Vector<glcr::RefPtr<Process>> proc_list_;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern ProcessManager* gProcMan;
|
extern ProcessManager* gProcMan;
|
||||||
|
|
|
@ -2,7 +2,6 @@
|
||||||
|
|
||||||
#include "common/gdt.h"
|
#include "common/gdt.h"
|
||||||
#include "debug/debug.h"
|
#include "debug/debug.h"
|
||||||
#include "lib/linked_list.h"
|
|
||||||
#include "scheduler/process_manager.h"
|
#include "scheduler/process_manager.h"
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#include "syscall/process.h"
|
#include "syscall/process.h"
|
||||||
|
|
||||||
#include "capability/capability.h"
|
#include "capability/capability.h"
|
||||||
|
#include "debug/debug.h"
|
||||||
#include "scheduler/process_manager.h"
|
#include "scheduler/process_manager.h"
|
||||||
#include "scheduler/scheduler.h"
|
#include "scheduler/scheduler.h"
|
||||||
|
|
||||||
|
|
|
@ -3,6 +3,7 @@
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
|
|
||||||
#include "common/msr.h"
|
#include "common/msr.h"
|
||||||
|
#include "debug/debug.h"
|
||||||
#include "scheduler/scheduler.h"
|
#include "scheduler/scheduler.h"
|
||||||
#include "syscall/address_space.h"
|
#include "syscall/address_space.h"
|
||||||
#include "syscall/capability.h"
|
#include "syscall/capability.h"
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#include "syscall/thread.h"
|
#include "syscall/thread.h"
|
||||||
|
|
||||||
#include "capability/capability.h"
|
#include "capability/capability.h"
|
||||||
|
#include "debug/debug.h"
|
||||||
#include "scheduler/scheduler.h"
|
#include "scheduler/scheduler.h"
|
||||||
|
|
||||||
glcr::ErrorCode ThreadCreate(ZThreadCreateReq* req) {
|
glcr::ErrorCode ThreadCreate(ZThreadCreateReq* req) {
|
||||||
|
@ -29,6 +30,7 @@ glcr::ErrorCode ThreadExit(ZThreadExitReq*) {
|
||||||
auto curr_thread = gScheduler->CurrentThread();
|
auto curr_thread = gScheduler->CurrentThread();
|
||||||
curr_thread->Exit();
|
curr_thread->Exit();
|
||||||
panic("Returned from thread exit");
|
panic("Returned from thread exit");
|
||||||
|
UNREACHABLE
|
||||||
}
|
}
|
||||||
|
|
||||||
glcr::ErrorCode ThreadWait(ZThreadWaitReq* req) {
|
glcr::ErrorCode ThreadWait(ZThreadWaitReq* req) {
|
||||||
|
|
Loading…
Reference in New Issue