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b2354ae341
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b2354ae341 | |
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c06d1741f3 | |
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36a09f98c9 | |
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1b18739403 | |
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5f1053cf17 |
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@ -37,6 +37,7 @@ class Vector {
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// Setters.
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// FIXME: Handle downsizing.
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// TODO: Rename this so it is clear that this only affects capacity.
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void Resize(uint64_t capacity);
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void PushBack(const T& item);
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@ -47,6 +48,44 @@ class Vector {
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T&& PopBack();
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// Forward Iter
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class Iterator {
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public:
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Iterator(T* item, uint64_t size) : item_(item), size_(size) {}
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Iterator next() {
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if (size_ <= 1) {
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return {nullptr, 0};
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}
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return {item_ + 1, size_ - 1};
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}
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Iterator& operator++() {
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if (size_ <= 1) {
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item_ = nullptr;
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size_ = 0;
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} else {
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item_++;
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size_--;
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}
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return *this;
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}
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T& operator*() { return *item_; }
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T* operator->() { return item_; }
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bool operator==(const Iterator& other) { return item_ == other.item_; }
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bool operator!=(const Iterator& other) { return item_ != other.item_; }
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private:
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T* item_;
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uint64_t size_;
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};
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Iterator begin() { return {data_, size_}; }
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const Iterator begin() const { return {data_, size_}; }
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Iterator end() { return {nullptr, 0}; }
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const Iterator end() const { return {nullptr, 0}; }
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private:
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T* data_;
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uint64_t size_;
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@ -1,4 +1,6 @@
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find_package(Catch2 3 REQUIRED)
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find_program(MEMORYCHECK_COMMAND valgrind)
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set(MEMORYCHECK_COMMAND_OPTIONS "--trace-children=yes --leak-check=full")
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add_subdirectory(container)
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@ -4,7 +4,169 @@
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using namespace glcr;
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TEST_CASE("Build Vector", "[vector]") {
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TEST_CASE("Empty Vector", "[vector]") {
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Vector<uint64_t> v;
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REQUIRE(v.size() == 0);
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REQUIRE(v.empty());
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}
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TEST_CASE("Push/Pop Vector", "[vector]") {
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Vector<uint64_t> v;
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v.PushBack(42);
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REQUIRE(v.size() == 1);
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REQUIRE(v.capacity() >= 1);
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v.PushBack(33);
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REQUIRE(v.size() == 2);
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REQUIRE(v.capacity() >= 2);
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REQUIRE(v.at(0) == 42);
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REQUIRE(v[0] == 42);
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REQUIRE(v.at(1) == 33);
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REQUIRE(v[1] == 33);
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REQUIRE(v.PopBack() == 33);
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REQUIRE(v.size() == 1);
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REQUIRE(v.PopBack() == 42);
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REQUIRE(v.size() == 0);
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}
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class ConstructRecorder {
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public:
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static uint64_t construct_cnt;
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static uint64_t copy_cnt;
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static uint64_t move_cnt;
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ConstructRecorder() { construct_cnt++; }
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ConstructRecorder(const ConstructRecorder&) { copy_cnt++; }
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ConstructRecorder& operator=(const ConstructRecorder&) {
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copy_cnt++;
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return *this;
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}
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ConstructRecorder(ConstructRecorder&&) { move_cnt++; }
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ConstructRecorder& operator=(ConstructRecorder&&) {
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move_cnt++;
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return *this;
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}
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static void Reset() {
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construct_cnt = 0;
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copy_cnt = 0;
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move_cnt = 0;
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}
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private:
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uint64_t dummy_data = 0;
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};
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uint64_t ConstructRecorder::construct_cnt = 0;
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uint64_t ConstructRecorder::copy_cnt = 0;
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uint64_t ConstructRecorder::move_cnt = 0;
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TEST_CASE("Data-Type Construction", "[vector]") {
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ConstructRecorder::Reset();
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Vector<ConstructRecorder> v;
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SECTION("Copy Insert") {
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ConstructRecorder obj;
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v.PushBack(obj);
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// This is overfitted on the implementation which also default constructs
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// the held objects when allocating a new backing array.
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REQUIRE(ConstructRecorder::construct_cnt == 2);
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REQUIRE(ConstructRecorder::copy_cnt == 1);
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REQUIRE(ConstructRecorder::move_cnt == 0);
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}
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SECTION("Move Insert") {
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ConstructRecorder obj;
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v.PushBack(glcr::Move(obj));
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// This is overfitted on the implementation which also default constructs
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// the held objects when allocating a new backing array.
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REQUIRE(ConstructRecorder::construct_cnt == 2);
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REQUIRE(ConstructRecorder::copy_cnt == 0);
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REQUIRE(ConstructRecorder::move_cnt == 1);
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}
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SECTION("RValue Insert") {
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v.PushBack({});
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// This is overfitted on the implementation which also default constructs
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// the held objects when allocating a new backing array.
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REQUIRE(ConstructRecorder::construct_cnt == 2);
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REQUIRE(ConstructRecorder::copy_cnt == 0);
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REQUIRE(ConstructRecorder::move_cnt == 1);
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}
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SECTION("Emplace Insert") {
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v.EmplaceBack();
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// This is overfitted on the implementation which also default constructs
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// the held objects when allocating a new backing array.
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REQUIRE(ConstructRecorder::construct_cnt == 2);
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REQUIRE(ConstructRecorder::copy_cnt == 0);
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REQUIRE(ConstructRecorder::move_cnt == 1);
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}
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SECTION("PopBack Move") {
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v.EmplaceBack();
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ConstructRecorder obj = v.PopBack();
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// This is overfitted on the implementation which also default constructs
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// the held objects when allocating a new backing array.
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REQUIRE(ConstructRecorder::construct_cnt == 2);
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REQUIRE(ConstructRecorder::copy_cnt == 0);
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// 1 from emplace, 1 from pop. (No additional regular constructions).
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REQUIRE(ConstructRecorder::move_cnt == 2);
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}
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}
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TEST_CASE("Vector Move", "[vector]") {
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ConstructRecorder::Reset();
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Vector<ConstructRecorder> v;
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v.PushBack({});
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v.PushBack({});
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v.PushBack({});
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uint64_t construct = ConstructRecorder::construct_cnt;
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uint64_t copy = ConstructRecorder::copy_cnt;
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uint64_t move = ConstructRecorder::move_cnt;
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Vector<ConstructRecorder> v2(glcr::Move(v));
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REQUIRE(v2.size() == 3);
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REQUIRE(v2.capacity() >= 3);
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REQUIRE(ConstructRecorder::construct_cnt == construct);
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REQUIRE(ConstructRecorder::copy_cnt == copy);
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REQUIRE(ConstructRecorder::move_cnt == move);
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Vector<ConstructRecorder> v3 = glcr::Move(v2);
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REQUIRE(v3.size() == 3);
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REQUIRE(v3.capacity() >= 3);
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REQUIRE(ConstructRecorder::construct_cnt == construct);
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REQUIRE(ConstructRecorder::copy_cnt == copy);
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REQUIRE(ConstructRecorder::move_cnt == move);
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}
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TEST_CASE("Vector Iterator", "[vector]") {
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Vector<uint64_t> v;
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for (uint64_t i = 0; i < 100; i++) {
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v.PushBack(42);
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}
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SECTION("For Range Loop") {
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uint64_t iters = 0;
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for (uint64_t i : v) {
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REQUIRE(i == 42);
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iters++;
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}
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REQUIRE(iters == 100);
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}
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SECTION("Raw Iter Loop") {
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uint64_t iters = 0;
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for (auto it = v.begin(); it != v.end(); ++it) {
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REQUIRE(*it == 42);
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iters++;
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}
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REQUIRE(iters == 100);
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}
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}
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@ -72,8 +72,8 @@ glcr::ErrorOr<glcr::Vector<glcr::String>> ListDirectory(glcr::StringView path) {
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auto file_views = glcr::StrSplit(dir.filenames(), ',');
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glcr::Vector<glcr::String> files;
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for (uint64_t i = 0; i < file_views.size(); i++) {
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files.PushBack(file_views[i]);
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for (const auto& view : glcr::StrSplit(dir.filenames(), ',')) {
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files.PushBack(view);
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}
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return files;
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}
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@ -0,0 +1,16 @@
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#! /bin/bash
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set -e
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DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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pushd "$DIR/.."
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if [[ ! -e test-bin ]]; then
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cmake -B test-bin/ -G Ninja -D enable_testing=on
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fi
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pushd test-bin/
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ninja build_test
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ctest --output-on-failure -T memcheck
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popd
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popd
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@ -5,7 +5,9 @@ set -e
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DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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pushd "$DIR/.."
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cmake -B test-bin/ -G Ninja -D enable_testing=on
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if [[ ! -e test-bin ]]; then
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cmake -B test-bin/ -G Ninja -D enable_testing=on
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fi
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pushd test-bin/
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ninja build_test
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ctest --output-on-failure
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@ -39,8 +39,8 @@ glcr::Status DenaliServer::HandleReadMany(const ReadManyRequest& req,
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}
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uint64_t sector_cnt = 0;
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for (uint64_t i = 0; i < req.sector_cnt().size(); i++) {
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sector_cnt += req.sector_cnt().at(i);
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for (uint64_t cnt : req.sector_cnt()) {
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sector_cnt += cnt;
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}
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uint64_t region_paddr;
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mmth::OwnedMemoryRegion region = mmth::OwnedMemoryRegion::ContiguousPhysical(
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@ -55,9 +55,8 @@ void Terminal::ExecuteCommand(const glcr::String& command) {
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if (!files_or.ok()) {
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console_.WriteString(glcr::StrFormat("Error: {}\n", files_or.error()));
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} else {
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auto& files = files_or.value();
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for (uint64_t i = 0; i < files.size(); i++) {
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console_.WriteString(files[i]);
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for (const auto& file : files_or.value()) {
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console_.WriteString(file);
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console_.WriteChar('\n');
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}
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}
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@ -94,8 +94,8 @@ glcr::Status VFSServer::HandleGetDirectory(const GetDirectoryRequest& request,
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}
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glcr::VariableStringBuilder filelist;
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for (uint64_t i = 0; i < files.size(); i++) {
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filelist.PushBack(glcr::StringView(files.at(i).name, files.at(i).name_len));
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for (const DirEntry& file : files) {
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filelist.PushBack(glcr::StringView(file.name, file.name_len));
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filelist.PushBack(',');
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}
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// Remove trailing comma.
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@ -47,10 +47,9 @@ uint64_t main(uint64_t port_cap) {
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glcr::Vector<glcr::StringView> files =
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glcr::StrSplit(init_file.as_str(), '\n');
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for (uint64_t i = 0; i < files.size(); i++) {
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if (!files[i].empty()) {
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mmth::File binary =
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mmth::File::Open(glcr::StrFormat("/bin/{}", files[i]));
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for (glcr::StringView& file : files) {
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if (!file.empty()) {
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mmth::File binary = mmth::File::Open(glcr::StrFormat("/bin/{}", file));
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ASSIGN_OR_RETURN(client_cap, server->CreateClientCap());
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auto error_or = mmth::SpawnProcessFromElfRegion(
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@ -65,9 +65,9 @@ void Process::Exit(uint64_t exit_code) {
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state_ = CLEANUP;
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exit_code_ = exit_code;
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for (uint64_t i = 0; i < threads_.size(); i++) {
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if (!threads_[i]->IsDying()) {
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threads_[i]->SetState(Thread::CLEANUP);
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for (const auto& t : threads_) {
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if (!t->IsDying()) {
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t->SetState(Thread::CLEANUP);
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}
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}
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@ -93,9 +93,9 @@ void Process::Cleanup() {
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}
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// 1. For each thread, call cleanup.
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for (uint64_t i = 0; i < threads_.size(); i++) {
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if (threads_[i]->GetState() == Thread::CLEANUP) {
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threads_[i]->Cleanup();
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for (const auto& t : threads_) {
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if (t->GetState() == Thread::CLEANUP) {
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t->Cleanup();
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}
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}
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