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6 Commits

Author SHA1 Message Date
Drew Galbraith b5ad454ad1 Move Process & Thread to the object folder. 2023-06-06 20:18:53 -07:00
Drew Galbraith 4e278a4664 Make a KernelObject base class for all Capabilities. 2023-06-06 20:13:07 -07:00
Drew Galbraith d358c1d672 Move process be to RefCounted 2023-06-06 19:12:46 -07:00
Drew Galbraith 2e1357255c Create a RefCounted type and use it for Thread.
This should prevent me from actually creating 2 shared ptrs of
a single kernel object with their separate ref counts.
2023-06-06 19:05:03 -07:00
Drew Galbraith d9b17d96d7 Cleanup Thread constructor 2023-06-06 18:40:32 -07:00
Drew Galbraith 41d25a7b46 Reformat includes 2023-06-06 17:12:08 -07:00
22 changed files with 223 additions and 67 deletions

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@ -1,5 +1,5 @@
#include "include/mammoth/debug.h" #include "include/mammoth/debug.h"
#include "zcall.h" #include <zcall.h>
void dbgln(const char* str) { ZDebug(str); } void dbgln(const char* str) { ZDebug(str); }

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@ -1,6 +1,6 @@
#include "include/mammoth/thread.h" #include "include/mammoth/thread.h"
#include "zcall.h" #include <zcall.h>
namespace { namespace {

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@ -1,6 +1,5 @@
#include <zcall.h>
#include "zcall.h" #include <zerrors.h>
#include "zerrors.h"
constexpr uint64_t prog2 = 0x00000020'00000000; constexpr uint64_t prog2 = 0x00000020'00000000;

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@ -1,5 +1,5 @@
#include "mammoth/debug.h" #include <mammoth/debug.h>
#include "mammoth/thread.h" #include <mammoth/thread.h>
#define CHECK(expr) \ #define CHECK(expr) \
{ \ { \

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@ -15,12 +15,12 @@ add_executable(zion
memory/physical_memory.cpp memory/physical_memory.cpp
memory/user_stack_manager.cpp memory/user_stack_manager.cpp
memory/virtual_memory.cpp memory/virtual_memory.cpp
object/process.cpp
object/thread.cpp
scheduler/context_switch.s scheduler/context_switch.s
scheduler/jump_user_space.s scheduler/jump_user_space.s
scheduler/process.cpp
scheduler/process_manager.cpp scheduler/process_manager.cpp
scheduler/scheduler.cpp scheduler/scheduler.cpp
scheduler/thread.cpp
syscall/syscall.cpp syscall/syscall.cpp
syscall/syscall_enter.s syscall/syscall_enter.s
zion.cpp) zion.cpp)

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@ -1,11 +1,14 @@
#include "capability/capability.h" #include "capability/capability.h"
#include "object/process.h"
#include "object/thread.h"
template <> template <>
Process& Capability::obj<Process>() { Process& Capability::obj<Process>() {
if (type_ != PROCESS) { if (type_ != PROCESS) {
panic("Accessing %u cap as object.", type_); panic("Accessing %u cap as object.", type_);
} }
return *static_cast<Process*>(obj_); return *static_cast<Process*>(obj_.get());
} }
template <> template <>
@ -13,5 +16,5 @@ Thread& Capability::obj<Thread>() {
if (type_ != THREAD) { if (type_ != THREAD) {
panic("Accessing %u cap as object.", type_); panic("Accessing %u cap as object.", type_);
} }
return *static_cast<Thread*>(obj_); return *static_cast<Thread*>(obj_.get());
} }

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@ -2,7 +2,8 @@
#include <stdint.h> #include <stdint.h>
#include "debug/debug.h" #include "lib/ref_ptr.h"
#include "object/kernel_object.h"
class Process; class Process;
class Thread; class Thread;
@ -14,9 +15,15 @@ class Capability {
PROCESS, PROCESS,
THREAD, THREAD,
}; };
Capability(void* obj, Type type, uint64_t id, uint64_t permissions) Capability(const RefPtr<KernelObject>& obj, Type type, uint64_t id,
uint64_t permissions)
: obj_(obj), type_(type), id_(id), permissions_(permissions) {} : obj_(obj), type_(type), id_(id), permissions_(permissions) {}
template <typename T>
Capability(const RefPtr<T>& obj, Type type, uint64_t id, uint64_t permissions)
: Capability(StaticCastRefPtr<KernelObject>(obj), type, id, permissions) {
}
template <typename T> template <typename T>
T& obj(); T& obj();
@ -30,8 +37,7 @@ class Capability {
} }
private: private:
// FIXME: This should somehow be a shared ptr to keep the object alive. RefPtr<KernelObject> obj_;
void* obj_;
Type type_; Type type_;
uint64_t id_; uint64_t id_;
uint64_t permissions_; uint64_t permissions_;

41
zion/lib/ref_counted.h Normal file
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@ -0,0 +1,41 @@
#pragma once
#include <stdint.h>
#include "debug/debug.h"
template <typename T>
class RefCounted {
public:
RefCounted() {}
~RefCounted() { dbgln("RefCounted object destroyed"); }
void Adopt() {
if (ref_count_ != -1) {
panic("Adopting owned ptr");
} else {
ref_count_ = 1;
}
}
void Acquire() {
if (ref_count_ == -1) {
panic("Acquiring unowned ptr");
}
ref_count_++;
}
bool Release() {
if (ref_count_ == -1 || ref_count_ == 0) {
panic("Releasing unowned ptr");
}
return (--ref_count_) == 0;
}
private:
// FIXME: This should be an atomic type.
uint64_t ref_count_ = -1;
// Disallow copy and move.
RefCounted(RefCounted&) = delete;
RefCounted(RefCounted&&) = delete;
RefCounted& operator=(RefCounted&) = delete;
RefCounted& operator=(RefCounted&&) = delete;
};

89
zion/lib/ref_ptr.h Normal file
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@ -0,0 +1,89 @@
#pragma once
template <typename T>
class RefPtr;
template <typename T>
RefPtr<T> AdoptPtr(T* ptr);
template <typename T, typename U>
RefPtr<T> StaticCastRefPtr(const RefPtr<U>& ref);
template <typename T>
class RefPtr {
public:
RefPtr() : ptr_(nullptr) {}
RefPtr(decltype(nullptr)) : ptr_(nullptr) {}
RefPtr(const RefPtr& other) : ptr_(other.ptr_) {
if (ptr_) {
ptr_->Acquire();
}
}
RefPtr& operator=(const RefPtr& other) {
T* old = ptr_;
ptr_ = other.ptr_;
if (ptr_) {
ptr_->Acquire();
}
if (old && old->Release()) {
delete old;
}
return *this;
}
RefPtr(RefPtr&& other) : ptr_(other.ptr_) { other.ptr_ = nullptr; }
RefPtr& operator=(RefPtr&& other) {
// Swap
T* ptr = ptr_;
ptr_ = other.ptr_;
other.ptr_ = ptr;
return *this;
}
enum DontAdoptTag {
DontAdopt,
};
RefPtr(T* ptr, DontAdoptTag) : ptr_(ptr) { ptr->Acquire(); }
T* get() const { return ptr_; };
T& operator*() const { return *ptr_; }
T* operator->() const { return ptr_; }
operator bool() const { return ptr_ != nullptr; }
bool operator==(decltype(nullptr)) const { return (ptr_ == nullptr); }
bool operator!=(decltype(nullptr)) const { return (ptr_ != nullptr); }
bool operator==(const RefPtr<T>& other) const { return (ptr_ == other.ptr_); }
bool operator!=(const RefPtr<T>& other) const { return (ptr_ != other.ptr_); }
private:
T* ptr_;
friend RefPtr<T> AdoptPtr<T>(T* ptr);
RefPtr(T* ptr) : ptr_(ptr) { ptr->Adopt(); }
};
template <typename T>
class MakeRefCountedFriend final {
public:
template <typename... Args>
static RefPtr<T> Make(Args&&... args) {
return AdoptPtr(new T(args...));
}
};
template <typename T, typename... Args>
RefPtr<T> MakeRefCounted(Args&&... args) {
return MakeRefCountedFriend<T>::Make(args...);
}
template <typename T>
RefPtr<T> AdoptPtr(T* ptr) {
return RefPtr(ptr);
}
template <typename T, typename U>
RefPtr<T> StaticCastRefPtr(const RefPtr<U>& ref) {
return RefPtr(static_cast<T*>(ref.get()), RefPtr<T>::DontAdopt);
}

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@ -2,7 +2,7 @@
#include <stdint.h> #include <stdint.h>
#include "scheduler/process.h" #include "object/process.h"
// Loads the elf program and returns its entry point. // Loads the elf program and returns its entry point.
uint64_t LoadElfProgram(Process& dest_proc, uint64_t base, uint64_t length); uint64_t LoadElfProgram(Process& dest_proc, uint64_t base, uint64_t length);

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@ -2,11 +2,12 @@
#include "boot/boot_info.h" #include "boot/boot_info.h"
#include "debug/debug.h" #include "debug/debug.h"
#include "lib/ref_ptr.h"
#include "loader/elf_loader.h" #include "loader/elf_loader.h"
#include "memory/paging_util.h" #include "memory/paging_util.h"
#include "scheduler/process.h" #include "object/process.h"
#include "object/thread.h"
#include "scheduler/process_manager.h" #include "scheduler/process_manager.h"
#include "scheduler/thread.h"
namespace { namespace {
@ -49,7 +50,7 @@ void LoadInitProgram() {
const limine_file& init_prog = GetInitProgram("/sys/test"); const limine_file& init_prog = GetInitProgram("/sys/test");
const limine_file& prog2 = GetInitProgram("/sys/test2"); const limine_file& prog2 = GetInitProgram("/sys/test2");
SharedPtr<Process> proc = MakeShared<Process>(); RefPtr<Process> proc = Process::Create();
gProcMan->InsertProcess(proc); gProcMan->InsertProcess(proc);
uint64_t entry = LoadElfProgram( uint64_t entry = LoadElfProgram(

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@ -2,7 +2,7 @@
#include <stdint.h> #include <stdint.h>
#include "scheduler/process.h" #include "object/process.h"
void InitializePml4(uint64_t pml4_physical_addr); void InitializePml4(uint64_t pml4_physical_addr);

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@ -0,0 +1,5 @@
#pragma once
#include "lib/ref_counted.h"
class KernelObject : public RefCounted<KernelObject> {};

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@ -1,11 +1,11 @@
#include "scheduler/process.h" #include "object/process.h"
#include "debug/debug.h" #include "debug/debug.h"
#include "include/zcall.h" #include "include/zcall.h"
#include "memory/paging_util.h" #include "memory/paging_util.h"
#include "memory/physical_memory.h" #include "memory/physical_memory.h"
#include "object/thread.h"
#include "scheduler/scheduler.h" #include "scheduler/scheduler.h"
#include "scheduler/thread.h"
namespace { namespace {
@ -13,26 +13,30 @@ static uint64_t gNextId = 1;
} }
SharedPtr<Process> Process::RootProcess() { RefPtr<Process> Process::RootProcess() {
SharedPtr<Process> proc(new Process(0)); RefPtr<Process> proc = MakeRefCounted<Process>(0);
proc->threads_.PushBack(Thread::RootThread(*proc)); proc->threads_.PushBack(Thread::RootThread(*proc));
proc->next_thread_id_ = 1; proc->next_thread_id_ = 1;
return proc; return proc;
} }
RefPtr<Process> Process::Create() {
Process::Process() : id_(gNextId++), state_(RUNNING) { auto proc = MakeRefCounted<Process>();
caps_.PushBack(new Capability(this, Capability::PROCESS, Z_INIT_PROC_SELF, proc->caps_.PushBack(
ZC_PROC_SPAWN_PROC | ZC_PROC_SPAWN_THREAD)); new Capability(proc, Capability::PROCESS, Z_INIT_PROC_SELF,
ZC_PROC_SPAWN_PROC | ZC_PROC_SPAWN_THREAD));
return proc;
} }
SharedPtr<Thread> Process::CreateThread() { Process::Process() : id_(gNextId++), state_(RUNNING) {}
SharedPtr<Thread> thread{new Thread(*this, next_thread_id_++, 0)};
RefPtr<Thread> Process::CreateThread() {
RefPtr<Thread> thread = MakeRefCounted<Thread>(*this, next_thread_id_++);
threads_.PushBack(thread); threads_.PushBack(thread);
return thread; return thread;
} }
SharedPtr<Thread> Process::GetThread(uint64_t tid) { RefPtr<Thread> Process::GetThread(uint64_t tid) {
auto iter = threads_.begin(); auto iter = threads_.begin();
while (iter != threads_.end()) { while (iter != threads_.end()) {
if (iter->tid() == tid) { if (iter->tid() == tid) {
@ -64,12 +68,12 @@ SharedPtr<Capability> Process::GetCapability(uint64_t cid) {
++iter; ++iter;
} }
dbgln("Bad cap access"); dbgln("Bad cap access");
dbgln("Num caps: %u", caps_.size());
return {}; return {};
} }
uint64_t Process::AddCapability(SharedPtr<Thread>& thread) { uint64_t Process::AddCapability(const RefPtr<Thread>& thread) {
uint64_t cap_id = next_cap_id_++; uint64_t cap_id = next_cap_id_++;
caps_.PushBack( caps_.PushBack(new Capability(thread, Capability::THREAD, cap_id, ZC_WRITE));
new Capability(thread.ptr(), Capability::THREAD, cap_id, ZC_WRITE));
return cap_id; return cap_id;
} }

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@ -4,13 +4,14 @@
#include "capability/capability.h" #include "capability/capability.h"
#include "lib/linked_list.h" #include "lib/linked_list.h"
#include "lib/ref_ptr.h"
#include "lib/shared_ptr.h" #include "lib/shared_ptr.h"
#include "memory/virtual_memory.h" #include "memory/virtual_memory.h"
// Forward decl due to cyclic dependency. // Forward decl due to cyclic dependency.
class Thread; class Thread;
class Process { class Process : public KernelObject {
public: public:
enum State { enum State {
UNSPECIFIED, UNSPECIFIED,
@ -18,17 +19,17 @@ class Process {
RUNNING, RUNNING,
FINISHED, FINISHED,
}; };
static SharedPtr<Process> RootProcess(); static RefPtr<Process> RootProcess();
Process(); static RefPtr<Process> Create();
uint64_t id() const { return id_; } uint64_t id() const { return id_; }
VirtualMemory& vmm() { return vmm_; } VirtualMemory& vmm() { return vmm_; }
SharedPtr<Thread> CreateThread(); RefPtr<Thread> CreateThread();
SharedPtr<Thread> GetThread(uint64_t tid); RefPtr<Thread> GetThread(uint64_t tid);
SharedPtr<Capability> GetCapability(uint64_t cid); SharedPtr<Capability> GetCapability(uint64_t cid);
uint64_t AddCapability(SharedPtr<Thread>& t); uint64_t AddCapability(const RefPtr<Thread>& t);
// Checks the state of all child threads and transitions to // Checks the state of all child threads and transitions to
// finished if all have finished. // finished if all have finished.
void CheckState(); void CheckState();
@ -36,6 +37,8 @@ class Process {
State GetState() { return state_; } State GetState() { return state_; }
private: private:
friend class MakeRefCountedFriend<Process>;
Process();
Process(uint64_t id) : id_(id), vmm_(VirtualMemory::ForRoot()) {} Process(uint64_t id) : id_(id), vmm_(VirtualMemory::ForRoot()) {}
uint64_t id_; uint64_t id_;
VirtualMemory vmm_; VirtualMemory vmm_;
@ -44,6 +47,6 @@ class Process {
uint64_t next_thread_id_ = 0; uint64_t next_thread_id_ = 0;
uint64_t next_cap_id_ = 0x100; uint64_t next_cap_id_ = 0x100;
LinkedList<SharedPtr<Thread>> threads_; LinkedList<RefPtr<Thread>> threads_;
LinkedList<SharedPtr<Capability>> caps_; LinkedList<SharedPtr<Capability>> caps_;
}; };

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@ -1,10 +1,10 @@
#include "scheduler/thread.h" #include "object/thread.h"
#include "common/gdt.h" #include "common/gdt.h"
#include "debug/debug.h" #include "debug/debug.h"
#include "loader/elf_loader.h" #include "loader/elf_loader.h"
#include "memory/paging_util.h" #include "memory/paging_util.h"
#include "scheduler/process.h" #include "object/process.h"
#include "scheduler/scheduler.h" #include "scheduler/scheduler.h"
namespace { namespace {
@ -20,12 +20,15 @@ extern "C" void thread_init() {
} // namespace } // namespace
SharedPtr<Thread> Thread::RootThread(Process& root_proc) { RefPtr<Thread> Thread::RootThread(Process& root_proc) {
return new Thread(root_proc); return MakeRefCounted<Thread>(root_proc);
} }
Thread::Thread(Process& proc, uint64_t tid, uint64_t entry) RefPtr<Thread> Thread::Create(Process& proc, uint64_t tid) {
: process_(proc), id_(tid), rip_(entry) { return MakeRefCounted<Thread>(proc, tid);
}
Thread::Thread(Process& proc, uint64_t tid) : process_(proc), id_(tid) {
uint64_t* stack_ptr = proc.vmm().AllocateKernelStack(); uint64_t* stack_ptr = proc.vmm().AllocateKernelStack();
// 0: rip // 0: rip
*(stack_ptr) = reinterpret_cast<uint64_t>(thread_init); *(stack_ptr) = reinterpret_cast<uint64_t>(thread_init);

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@ -2,12 +2,13 @@
#include <stdint.h> #include <stdint.h>
#include "lib/shared_ptr.h" #include "lib/ref_ptr.h"
#include "object/kernel_object.h"
// Forward decl due to cyclic dependency. // Forward decl due to cyclic dependency.
class Process; class Process;
class Thread { class Thread : public KernelObject {
public: public:
enum State { enum State {
UNSPECIFIED, UNSPECIFIED,
@ -16,9 +17,8 @@ class Thread {
RUNNABLE, RUNNABLE,
FINISHED, FINISHED,
}; };
static SharedPtr<Thread> RootThread(Process& root_proc); static RefPtr<Thread> RootThread(Process& root_proc);
static RefPtr<Thread> Create(Process& proc, uint64_t tid);
Thread(Process& proc, uint64_t tid, uint64_t entry);
uint64_t tid() const { return id_; }; uint64_t tid() const { return id_; };
uint64_t pid() const; uint64_t pid() const;
@ -40,6 +40,8 @@ class Thread {
void Exit(); void Exit();
private: private:
friend class MakeRefCountedFriend<Thread>;
Thread(Process& proc, uint64_t tid);
// Special constructor for the root thread only. // Special constructor for the root thread only.
Thread(Process& proc) : process_(proc), id_(0) {} Thread(Process& proc) : process_(proc), id_(0) {}
Process& process_; Process& process_;

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@ -7,7 +7,7 @@ void ProcessManager::Init() {
gProcMan->InsertProcess(Process::RootProcess()); gProcMan->InsertProcess(Process::RootProcess());
} }
void ProcessManager::InsertProcess(const SharedPtr<Process>& proc) { void ProcessManager::InsertProcess(const RefPtr<Process>& proc) {
proc_list_.PushBack(proc); proc_list_.PushBack(proc);
} }

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@ -1,8 +1,8 @@
#pragma once #pragma once
#include "lib/linked_list.h" #include "lib/linked_list.h"
#include "lib/shared_ptr.h" #include "lib/ref_ptr.h"
#include "scheduler/process.h" #include "object/process.h"
class ProcessManager { class ProcessManager {
public: public:
@ -10,14 +10,14 @@ class ProcessManager {
// and stores it in the global variable. // and stores it in the global variable.
static void Init(); static void Init();
void InsertProcess(const SharedPtr<Process>& proc); void InsertProcess(const RefPtr<Process>& proc);
Process& FromId(uint64_t id); Process& FromId(uint64_t id);
void DumpProcessStates(); void DumpProcessStates();
private: private:
// TODO: This should be a hashmap. // TODO: This should be a hashmap.
LinkedList<SharedPtr<Process>> proc_list_; LinkedList<RefPtr<Process>> proc_list_;
}; };
extern ProcessManager* gProcMan; extern ProcessManager* gProcMan;

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@ -48,7 +48,7 @@ void Scheduler::Preempt() {
return; return;
} }
SharedPtr<Thread> prev = current_thread_; RefPtr<Thread> prev = current_thread_;
prev->SetState(Thread::RUNNABLE); prev->SetState(Thread::RUNNABLE);
current_thread_ = runnable_threads_.CycleFront(prev); current_thread_ = runnable_threads_.CycleFront(prev);
@ -62,7 +62,7 @@ void Scheduler::Yield() {
} }
asm volatile("cli"); asm volatile("cli");
SharedPtr<Thread> prev = current_thread_; RefPtr<Thread> prev = current_thread_;
if (prev == sleep_thread_) { if (prev == sleep_thread_) {
if (runnable_threads_.size() == 0) { if (runnable_threads_.size() == 0) {
panic("Sleep thread yielded without next."); panic("Sleep thread yielded without next.");

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@ -1,7 +1,7 @@
#pragma once #pragma once
#include "scheduler/process.h" #include "object/process.h"
#include "scheduler/thread.h" #include "object/thread.h"
class Scheduler { class Scheduler {
public: public:
@ -15,7 +15,7 @@ class Scheduler {
Process& CurrentProcess() { return current_thread_->process(); } Process& CurrentProcess() { return current_thread_->process(); }
Thread& CurrentThread() { return *current_thread_; } Thread& CurrentThread() { return *current_thread_; }
void Enqueue(const SharedPtr<Thread> thread) { void Enqueue(const RefPtr<Thread>& thread) {
runnable_threads_.PushBack(thread); runnable_threads_.PushBack(thread);
} }
@ -25,10 +25,10 @@ class Scheduler {
private: private:
bool enabled_ = false; bool enabled_ = false;
SharedPtr<Thread> current_thread_; RefPtr<Thread> current_thread_;
LinkedList<SharedPtr<Thread>> runnable_threads_; LinkedList<RefPtr<Thread>> runnable_threads_;
SharedPtr<Thread> sleep_thread_; RefPtr<Thread> sleep_thread_;
Scheduler(); Scheduler();
void SwapToCurrent(Thread& prev); void SwapToCurrent(Thread& prev);

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@ -6,7 +6,7 @@
#include "include/zcall.h" #include "include/zcall.h"
#include "include/zerrors.h" #include "include/zerrors.h"
#include "loader/elf_loader.h" #include "loader/elf_loader.h"
#include "scheduler/process.h" #include "object/process.h"
#include "scheduler/process_manager.h" #include "scheduler/process_manager.h"
#include "scheduler/scheduler.h" #include "scheduler/scheduler.h"
@ -71,7 +71,7 @@ uint64_t ProcessSpawnElf(ZProcessSpawnElfReq* req) {
return ZE_DENIED; return ZE_DENIED;
} }
dbgln("Proc spawn: %u:%u", req->elf_base, req->elf_size); dbgln("Proc spawn: %u:%u", req->elf_base, req->elf_size);
SharedPtr<Process> proc = MakeShared<Process>(); RefPtr<Process> proc = Process::Create();
gProcMan->InsertProcess(proc); gProcMan->InsertProcess(proc);
uint64_t entry = LoadElfProgram(*proc, req->elf_base, req->elf_size); uint64_t entry = LoadElfProgram(*proc, req->elf_base, req->elf_size);
proc->CreateThread()->Start(entry, 0, 0); proc->CreateThread()->Start(entry, 0, 0);