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2 Commits
b58186265e
...
de49dcc01a
Author | SHA1 | Date |
---|---|---|
Drew Galbraith | de49dcc01a | |
Drew Galbraith | 7fe6c24aa5 |
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@ -14,6 +14,7 @@ add_executable(zion
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scheduler/context_switch.s
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scheduler/context_switch.s
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scheduler/jump_user_space.s
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scheduler/jump_user_space.s
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scheduler/process.cpp
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scheduler/process.cpp
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scheduler/process_manager.cpp
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scheduler/scheduler.cpp
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scheduler/scheduler.cpp
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scheduler/thread.cpp
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scheduler/thread.cpp
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syscall/syscall.cpp
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syscall/syscall.cpp
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@ -123,7 +123,7 @@ extern "C" void interrupt_timer(InterruptFrame*) {
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dbgln("timer: %us", cnt * 50 / 1000);
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dbgln("timer: %us", cnt * 50 / 1000);
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}
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}
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outb(PIC1_COMMAND, PIC_EOI);
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outb(PIC1_COMMAND, PIC_EOI);
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sched::Preempt();
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gScheduler->Preempt();
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}
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}
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void EnablePic() {
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void EnablePic() {
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@ -4,7 +4,7 @@
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#include "debug/debug.h"
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#include "debug/debug.h"
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#include "loader/elf_loader.h"
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#include "loader/elf_loader.h"
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#include "scheduler/process.h"
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#include "scheduler/process.h"
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#include "scheduler/scheduler.h"
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#include "scheduler/process_manager.h"
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namespace {
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namespace {
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@ -25,6 +25,6 @@ const limine_file& GetInitProgram() {
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void LoadInitProgram() {
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void LoadInitProgram() {
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const limine_file& init_prog = GetInitProgram();
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const limine_file& init_prog = GetInitProgram();
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sched::InsertProcess(
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gProcMan->InsertProcess(
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new Process(reinterpret_cast<uint64_t>(init_prog.address)));
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new Process(reinterpret_cast<uint64_t>(init_prog.address)));
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}
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}
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@ -31,7 +31,7 @@ Process::Process(uint64_t elf_ptr) : id_(gNextId++), state_(RUNNING) {
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void Process::CreateThread(uint64_t elf_ptr) {
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void Process::CreateThread(uint64_t elf_ptr) {
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Thread* thread = new Thread(this, next_thread_id_++, elf_ptr);
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Thread* thread = new Thread(this, next_thread_id_++, elf_ptr);
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threads_.PushBack(thread);
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threads_.PushBack(thread);
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sched::EnqueueThread(thread);
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gScheduler->Enqueue(thread);
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}
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}
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SharedPtr<Thread> Process::GetThread(uint64_t tid) {
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SharedPtr<Thread> Process::GetThread(uint64_t tid) {
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@ -0,0 +1,34 @@
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#include "scheduler/process_manager.h"
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ProcessManager* gProcMan = nullptr;
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void ProcessManager::Init() {
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gProcMan = new ProcessManager();
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gProcMan->InsertProcess(Process::RootProcess());
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}
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void ProcessManager::InsertProcess(const SharedPtr<Process>& proc) {
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proc_list_.PushBack(proc);
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}
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Process& ProcessManager::FromId(uint64_t pid) {
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auto iter = proc_list_.begin();
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while (iter != proc_list_.end()) {
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if (iter->id() == pid) {
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return **iter;
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}
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++iter;
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}
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panic("Searching for invalid process id");
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return *((Process*)0);
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}
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void ProcessManager::DumpProcessStates() {
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dbgln("Process States: %u", proc_list_.size());
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auto iter = proc_list_.begin();
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while (iter != proc_list_.end()) {
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dbgln("%u: %u", iter->id(), iter->GetState());
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++iter;
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}
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}
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@ -0,0 +1,23 @@
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#pragma once
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#include "lib/linked_list.h"
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#include "lib/shared_ptr.h"
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#include "scheduler/process.h"
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class ProcessManager {
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public:
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// Initializes the ProcessManager
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// and stores it in the global variable.
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static void Init();
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void InsertProcess(const SharedPtr<Process>& proc);
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Process& FromId(uint64_t id);
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void DumpProcessStates();
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private:
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// TODO: This should be a hashmap.
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LinkedList<SharedPtr<Process>> proc_list_;
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};
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extern ProcessManager* gProcMan;
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@ -2,136 +2,86 @@
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#include "debug/debug.h"
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#include "debug/debug.h"
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#include "lib/linked_list.h"
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#include "lib/linked_list.h"
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#include "scheduler/process_manager.h"
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namespace sched {
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namespace {
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namespace {
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extern "C" void context_switch(uint64_t* current_esp, uint64_t* next_esp);
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extern "C" void context_switch(uint64_t* current_esp, uint64_t* next_esp);
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void DumpProcessStates(LinkedList<SharedPtr<Process>>& proc_list) {
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dbgln("Process States: %u", proc_list.size());
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auto iter = proc_list.begin();
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while (iter != proc_list.end()) {
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dbgln("%u: %u", iter->id(), iter->GetState());
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++iter;
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}
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}
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class Scheduler {
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public:
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Scheduler() {
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SharedPtr<Process> root = Process::RootProcess();
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sleep_thread_ = root->GetThread(0);
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// TODO: Implement a separate sleep thread?
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current_thread_ = sleep_thread_;
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proc_list_.PushBack(root);
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}
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void Enable() { enabled_ = true; }
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Process& CurrentProcess() { return CurrentThread().process(); }
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Thread& CurrentThread() { return *current_thread_; }
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void InsertProcess(Process* process) { proc_list_.PushBack(process); }
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void Enqueue(Thread* thread) { runnable_threads_.PushBack(thread); }
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void SwapToCurrent(Thread& prev) {
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if (current_thread_->GetState() != Thread::RUNNABLE) {
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panic("Swapping to non-runnable thread.");
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}
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current_thread_->SetState(Thread::RUNNING);
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context_switch(prev.Rsp0Ptr(), current_thread_->Rsp0Ptr());
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asm volatile("sti");
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}
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void Preempt() {
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if (!enabled_) {
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return;
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}
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asm volatile("cli");
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if (current_thread_ == sleep_thread_) {
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// Sleep should never be preempted. (We should yield it if another thread
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// becomes scheduleable).
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return;
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}
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if (runnable_threads_.size() == 0) {
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// Continue.
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return;
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}
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SharedPtr<Thread> prev = current_thread_;
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prev->SetState(Thread::RUNNABLE);
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current_thread_ = runnable_threads_.CycleFront(prev);
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SwapToCurrent(*prev);
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}
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void Yield() {
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if (!enabled_) {
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dbgln("WARN Scheduler skipped yield.");
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return;
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}
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asm volatile("cli");
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SharedPtr<Thread> prev = current_thread_;
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if (prev == sleep_thread_) {
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if (runnable_threads_.size() == 0) {
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panic("Sleep thread yielded without next.");
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return;
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} else {
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// FIXME: Memory operation.
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current_thread_ = runnable_threads_.PopFront();
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prev->SetState(Thread::RUNNABLE);
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}
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} else {
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if (runnable_threads_.size() == 0) {
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current_thread_ = sleep_thread_;
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dbgln("Sleeping");
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DumpProcessStates(proc_list_);
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} else {
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// FIXME: Memory operation.
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current_thread_ = runnable_threads_.PopFront();
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}
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}
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SwapToCurrent(*prev);
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}
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private:
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bool enabled_ = false;
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// TODO: move this to a separate process manager class.
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LinkedList<SharedPtr<Process>> proc_list_;
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SharedPtr<Thread> current_thread_;
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LinkedList<SharedPtr<Thread>> runnable_threads_;
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SharedPtr<Thread> sleep_thread_;
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};
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static Scheduler* gScheduler = nullptr;
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Scheduler& GetScheduler() {
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if (!gScheduler) {
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panic("Scheduler not initialized");
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}
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return *gScheduler;
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}
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} // namespace
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} // namespace
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void InitScheduler() { gScheduler = new Scheduler(); }
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Scheduler* gScheduler = nullptr;
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void EnableScheduler() { GetScheduler().Enable(); }
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void Preempt() { GetScheduler().Preempt(); }
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void Scheduler::Init() { gScheduler = new Scheduler(); }
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void Yield() { GetScheduler().Yield(); }
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Scheduler::Scheduler() {
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Process& root = gProcMan->FromId(0);
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sleep_thread_ = root.GetThread(0);
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// TODO: Implement a separate sleep thread?
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current_thread_ = sleep_thread_;
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}
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void InsertProcess(Process* process) { GetScheduler().InsertProcess(process); }
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void Scheduler::SwapToCurrent(Thread& prev) {
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void EnqueueThread(Thread* thread) { GetScheduler().Enqueue(thread); }
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if (current_thread_->GetState() != Thread::RUNNABLE) {
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panic("Swapping to non-runnable thread.");
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}
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current_thread_->SetState(Thread::RUNNING);
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Process& CurrentProcess() { return GetScheduler().CurrentProcess(); }
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context_switch(prev.Rsp0Ptr(), current_thread_->Rsp0Ptr());
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Thread& CurrentThread() { return GetScheduler().CurrentThread(); }
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} // namespace sched
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asm volatile("sti");
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}
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void Scheduler::Preempt() {
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if (!enabled_) {
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return;
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}
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asm volatile("cli");
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if (current_thread_ == sleep_thread_) {
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// Sleep should never be preempted. (We should yield it if another thread
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// becomes scheduleable).
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return;
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}
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if (runnable_threads_.size() == 0) {
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// Continue.
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return;
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}
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SharedPtr<Thread> prev = current_thread_;
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prev->SetState(Thread::RUNNABLE);
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current_thread_ = runnable_threads_.CycleFront(prev);
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SwapToCurrent(*prev);
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}
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void Scheduler::Yield() {
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if (!enabled_) {
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dbgln("WARN Scheduler skipped yield.");
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return;
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}
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asm volatile("cli");
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SharedPtr<Thread> prev = current_thread_;
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if (prev == sleep_thread_) {
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if (runnable_threads_.size() == 0) {
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panic("Sleep thread yielded without next.");
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return;
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} else {
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// FIXME: Memory operation.
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current_thread_ = runnable_threads_.PopFront();
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prev->SetState(Thread::RUNNABLE);
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}
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} else {
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if (runnable_threads_.size() == 0) {
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current_thread_ = sleep_thread_;
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dbgln("Sleeping");
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gProcMan->DumpProcessStates();
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} else {
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// FIXME: Memory operation.
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current_thread_ = runnable_threads_.PopFront();
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}
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}
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SwapToCurrent(*prev);
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}
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@ -3,31 +3,35 @@
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#include "scheduler/process.h"
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#include "scheduler/process.h"
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#include "scheduler/thread.h"
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#include "scheduler/thread.h"
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namespace sched {
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class Scheduler {
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public:
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// Initializes the scheduler in a disabled state.
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//
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// Requires the process manager to have been initialized.
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static void Init();
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// Create the scheduler object in a disabled state,
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void Enable() { enabled_ = true; }
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// processes can be added but will not be scheduled.
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void InitScheduler();
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// Enables the scheduler such that processes will yield on ticks.
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Process& CurrentProcess() { return current_thread_->process(); }
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void EnableScheduler();
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Thread& CurrentThread() { return *current_thread_; }
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// Preempts the current thread and flags it as runnable in the queue.
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void Enqueue(const SharedPtr<Thread> thread) {
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// Generally used by the timer to move to the next timeslice.
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runnable_threads_.PushBack(thread);
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void Preempt();
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}
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// Current thread yields and is not rescheduled until some external process
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void Preempt();
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// adds it.
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void Yield();
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// Used when a thread blocks or exits.
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void Yield();
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// Scheduler will take ownership
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private:
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// of the created process.
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bool enabled_ = false;
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void InsertProcess(Process* proc);
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void EnqueueThread(Thread* thread);
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SharedPtr<Thread> current_thread_;
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LinkedList<SharedPtr<Thread>> runnable_threads_;
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Process& CurrentProcess();
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SharedPtr<Thread> sleep_thread_;
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Thread& CurrentThread();
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} // namespace sched
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Scheduler();
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void SwapToCurrent(Thread& prev);
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};
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||||||
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extern Scheduler* gScheduler;
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|
@ -13,7 +13,7 @@ extern "C" void jump_user_space(uint64_t rip, uint64_t rsp);
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|
||||||
extern "C" void thread_init() {
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extern "C" void thread_init() {
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asm("sti");
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asm("sti");
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sched::CurrentThread().Init();
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gScheduler->CurrentThread().Init();
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panic("Reached end of thread.");
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panic("Reached end of thread.");
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}
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}
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@ -54,5 +54,5 @@ void Thread::Exit() {
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dbgln("[%u.%u] Exiting", pid(), id_);
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dbgln("[%u.%u] Exiting", pid(), id_);
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state_ = FINISHED;
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state_ = FINISHED;
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process_->CheckState();
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process_->CheckState();
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sched::Yield();
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gScheduler->Yield();
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}
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}
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||||||
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|
@ -30,7 +30,7 @@ extern "C" void syscall_enter();
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||||||
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|
||||||
// Used by syscall_enter.s
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// Used by syscall_enter.s
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extern "C" uint64_t GetKernelRsp() {
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extern "C" uint64_t GetKernelRsp() {
|
||||||
return sched::CurrentThread().Rsp0Start();
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return gScheduler->CurrentThread().Rsp0Start();
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||||||
}
|
}
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||||||
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|
||||||
void InitSyscall() {
|
void InitSyscall() {
|
||||||
|
@ -54,7 +54,7 @@ void InitSyscall() {
|
||||||
}
|
}
|
||||||
|
|
||||||
extern "C" void SyscallHandler(uint64_t call_id, char* message) {
|
extern "C" void SyscallHandler(uint64_t call_id, char* message) {
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||||||
Thread& thread = sched::CurrentThread();
|
Thread& thread = gScheduler->CurrentThread();
|
||||||
switch (call_id) {
|
switch (call_id) {
|
||||||
case Z_THREAD_EXIT:
|
case Z_THREAD_EXIT:
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||||||
thread.Exit();
|
thread.Exit();
|
||||||
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|
|
@ -8,6 +8,7 @@
|
||||||
#include "memory/kernel_heap.h"
|
#include "memory/kernel_heap.h"
|
||||||
#include "memory/paging_util.h"
|
#include "memory/paging_util.h"
|
||||||
#include "memory/physical_memory.h"
|
#include "memory/physical_memory.h"
|
||||||
|
#include "scheduler/process_manager.h"
|
||||||
#include "scheduler/scheduler.h"
|
#include "scheduler/scheduler.h"
|
||||||
#include "syscall/syscall.h"
|
#include "syscall/syscall.h"
|
||||||
|
|
||||||
|
@ -28,16 +29,17 @@ extern "C" void zion() {
|
||||||
InitSyscall();
|
InitSyscall();
|
||||||
|
|
||||||
dbgln("[boot] Init scheduler.");
|
dbgln("[boot] Init scheduler.");
|
||||||
|
ProcessManager::Init();
|
||||||
|
Scheduler::Init();
|
||||||
// Schedule every 50ms.
|
// Schedule every 50ms.
|
||||||
SetFrequency(/* hertz= */ 20);
|
SetFrequency(/* hertz= */ 20);
|
||||||
sched::InitScheduler();
|
|
||||||
|
|
||||||
dbgln("[boot] Loading sys init program.");
|
dbgln("[boot] Loading sys init program.");
|
||||||
LoadInitProgram();
|
LoadInitProgram();
|
||||||
|
|
||||||
dbgln("[boot] Init finished, yielding.");
|
dbgln("[boot] Init finished, yielding.");
|
||||||
sched::EnableScheduler();
|
gScheduler->Enable();
|
||||||
sched::Yield();
|
gScheduler->Yield();
|
||||||
|
|
||||||
dbgln("Sleeping!");
|
dbgln("Sleeping!");
|
||||||
while (1)
|
while (1)
|
||||||
|
|
Loading…
Reference in New Issue