// Generated file -- DO NOT MODIFY. #include "example.yunq.h" #include #include namespace ex { namespace { const uint64_t header_size = 24; // 4x uint32, 1x uint64 struct ExtPointer { uint32_t offset; uint32_t length; }; } // namespace glcr::Status Basic::ParseFromBytes(const yunq::MessageView& message) { RETURN_ERROR(ParseFromBytesInternal(message)); return glcr::Status::Ok(); } glcr::Status Basic::ParseFromBytes(const yunq::MessageView& message, const glcr::CapBuffer& caps) { RETURN_ERROR(ParseFromBytesInternal(message)); return glcr::Status::Ok(); } glcr::Status Basic::ParseFromBytesInternal(const yunq::MessageView& message) { RETURN_ERROR(message.CheckHeader()); // Parse field. ASSIGN_OR_RETURN(field_, message.ReadField(0)); return glcr::Status::Ok(); } uint64_t Basic::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const { yunq::Serializer serializer(bytes, offset, 1); return SerializeInternal(serializer); } uint64_t Basic::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset, glcr::CapBuffer& caps) const { yunq::Serializer serializer(bytes, offset, 1, caps); return SerializeInternal(serializer); } uint64_t Basic::SerializeInternal(yunq::Serializer& serializer) const { // Write field. serializer.WriteField(0, field_); serializer.WriteHeader(); return serializer.size(); } glcr::Status Types::ParseFromBytes(const yunq::MessageView& message) { RETURN_ERROR(ParseFromBytesInternal(message)); return glcr::Status::Ok(); } glcr::Status Types::ParseFromBytes(const yunq::MessageView& message, const glcr::CapBuffer& caps) { RETURN_ERROR(ParseFromBytesInternal(message)); return glcr::Status::Ok(); } glcr::Status Types::ParseFromBytesInternal(const yunq::MessageView& message) { RETURN_ERROR(message.CheckHeader()); // Parse unsigned_int. ASSIGN_OR_RETURN(unsigned_int_, message.ReadField(0)); // Parse signed_int. ASSIGN_OR_RETURN(signed_int_, message.ReadField(1)); // Parse str. ASSIGN_OR_RETURN(str_, message.ReadField(2)); return glcr::Status::Ok(); } uint64_t Types::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const { yunq::Serializer serializer(bytes, offset, 3); return SerializeInternal(serializer); } uint64_t Types::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset, glcr::CapBuffer& caps) const { yunq::Serializer serializer(bytes, offset, 3, caps); return SerializeInternal(serializer); } uint64_t Types::SerializeInternal(yunq::Serializer& serializer) const { // Write unsigned_int. serializer.WriteField(0, unsigned_int_); // Write signed_int. serializer.WriteField(1, signed_int_); // Write str. serializer.WriteField(2, str_); serializer.WriteHeader(); return serializer.size(); } glcr::Status Cap::ParseFromBytes(const yunq::MessageView& message) { RETURN_ERROR(ParseFromBytesInternal(message)); // Parse cap. ASSIGN_OR_RETURN(cap_, message.ReadCapability(0)); return glcr::Status::Ok(); } glcr::Status Cap::ParseFromBytes(const yunq::MessageView& message, const glcr::CapBuffer& caps) { RETURN_ERROR(ParseFromBytesInternal(message)); // Parse cap. ASSIGN_OR_RETURN(cap_, message.ReadCapability(0, caps)); return glcr::Status::Ok(); } glcr::Status Cap::ParseFromBytesInternal(const yunq::MessageView& message) { RETURN_ERROR(message.CheckHeader()); // Parse cap. return glcr::Status::Ok(); } uint64_t Cap::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const { yunq::Serializer serializer(bytes, offset, 1); return SerializeInternal(serializer); } uint64_t Cap::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset, glcr::CapBuffer& caps) const { yunq::Serializer serializer(bytes, offset, 1, caps); return SerializeInternal(serializer); } uint64_t Cap::SerializeInternal(yunq::Serializer& serializer) const { // Write cap. serializer.WriteCapability(0, cap_); serializer.WriteHeader(); return serializer.size(); } glcr::Status Repeated::ParseFromBytes(const yunq::MessageView& message) { RETURN_ERROR(ParseFromBytesInternal(message)); return glcr::Status::Ok(); } glcr::Status Repeated::ParseFromBytes(const yunq::MessageView& message, const glcr::CapBuffer& caps) { RETURN_ERROR(ParseFromBytesInternal(message)); return glcr::Status::Ok(); } glcr::Status Repeated::ParseFromBytesInternal(const yunq::MessageView& message) { RETURN_ERROR(message.CheckHeader()); // Parse unsigned_ints. ASSIGN_OR_RETURN(unsigned_ints_, message.ReadRepeated(0)); return glcr::Status::Ok(); } uint64_t Repeated::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const { yunq::Serializer serializer(bytes, offset, 1); return SerializeInternal(serializer); } uint64_t Repeated::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset, glcr::CapBuffer& caps) const { yunq::Serializer serializer(bytes, offset, 1, caps); return SerializeInternal(serializer); } uint64_t Repeated::SerializeInternal(yunq::Serializer& serializer) const { // Write unsigned_ints. serializer.WriteRepeated(0, unsigned_ints_); serializer.WriteHeader(); return serializer.size(); } } // namepace ex