#pragma once #include #define Z_INVALID 0x0 #define ZC_WRITE 0x01 #define ZC_READ 0x02 // Process Calls. #define Z_PROCESS_EXIT 0x01 #define Z_PROCESS_SPAWN 0x02 #define Z_PROCESS_START 0x03 #define ZC_PROC_SPAWN_PROC 0x100 #define ZC_PROC_SPAWN_THREAD 0x101 #define Z_INIT_PROC_SELF 0x1 // Thread Calls. #define Z_THREAD_CREATE 0x10 #define Z_THREAD_START 0x11 #define Z_THREAD_EXIT 0x12 // Memory Calls #define Z_ADDRESS_SPACE_MAP 0x21 #define Z_ADDRESS_SPACE_UNMAP 0x22 #define Z_INIT_VMAS_SELF 0x20 #define Z_MEMORY_OBJECT_CREATE 0x30 #define Z_INIT_BOOT_VMMO 0x31 // IPC Calls #define Z_CHANNEL_CREATE 0x40 #define Z_CHANNEL_SEND 0x41 #define Z_CHANNEL_RECV 0x42 #define Z_CHANNEL_SENDRECV 0x43 // Debugging Calls. #define Z_DEBUG_PRINT 0x10000000 void ZProcessExit(uint64_t code); [[nodiscard]] uint64_t ZProcessSpawn(uint64_t proc_cap, uint64_t bootstrap_cap, uint64_t* new_proc_cap, uint64_t* new_vmas_cap, uint64_t* new_bootstrap_cap); // UNUSED for now, I think we can get away with just starting a thread. [[nodiscard]] uint64_t ZProcessStart(uint64_t proc_cap, uint64_t thread_cap, uint64_t entry, uint64_t arg1, uint64_t arg2); [[nodiscard]] uint64_t ZThreadCreate(uint64_t proc_cap, uint64_t* thread_cap); [[nodiscard]] uint64_t ZThreadStart(uint64_t thread_cap, uint64_t entry, uint64_t arg1, uint64_t arg2); void ZThreadExit(); [[nodiscard]] uint64_t ZAddressSpaceMap(uint64_t vmas_cap, uint64_t vmas_offset, uint64_t vmmo_cap, uint64_t* vaddr); [[nodiscard]] uint64_t ZMemoryObjectCreate(uint64_t size, uint64_t* vmmo_cap); [[nodiscard]] uint64_t ZChannelCreate(uint64_t* channel1, uint64_t* channel2); [[nodiscard]] uint64_t ZChannelSend(uint64_t chan_cap, uint64_t type, uint64_t num_bytes, const uint8_t* bytes, uint64_t num_caps, const uint64_t* caps); [[nodiscard]] uint64_t ZChannelRecv(uint64_t chan_cap, uint64_t num_bytes, uint8_t* bytes, uint64_t num_caps, uint64_t* caps, uint64_t* type, uint64_t* actual_bytes, uint64_t* actual_caps); [[nodiscard]] uint64_t ZDebug(const char* message);