#include "object/process.h" #include "debug/debug.h" #include "include/zcall.h" #include "memory/paging_util.h" #include "memory/physical_memory.h" #include "object/thread.h" #include "scheduler/scheduler.h" namespace { static uint64_t gNextId = 1; } RefPtr Process::RootProcess() { RefPtr proc = MakeRefCounted(0); proc->threads_.PushBack(Thread::RootThread(*proc)); proc->next_thread_id_ = 1; return proc; } RefPtr Process::Create() { auto proc = MakeRefCounted(); proc->AddNewCapabilityWithId(Z_INIT_PROC_SELF, proc, ZC_PROC_SPAWN_PROC | ZC_PROC_SPAWN_THREAD); proc->AddNewCapabilityWithId(Z_INIT_VMAS_SELF, proc->vmas(), ZC_WRITE); return proc; } Process::Process() : id_(gNextId++), vmas_(MakeRefCounted()), state_(RUNNING) {} RefPtr Process::CreateThread() { MutexHolder lock(mutex_); RefPtr thread = MakeRefCounted(*this, next_thread_id_++); threads_.PushBack(thread); return thread; } RefPtr Process::GetThread(uint64_t tid) { MutexHolder lock(mutex_); auto iter = threads_.begin(); while (iter != threads_.end()) { if ((*iter)->tid() == tid) { return *iter; } ++iter; } panic("Bad thread access."); return nullptr; } void Process::CheckState() { MutexHolder lock(mutex_); auto iter = threads_.begin(); while (iter != threads_.end()) { if ((*iter)->GetState() != Thread::FINISHED) { return; } ++iter; } state_ = FINISHED; } RefPtr Process::ReleaseCapability(uint64_t cid) { return caps_.ReleaseCapability(cid); } RefPtr Process::GetCapability(uint64_t cid) { return caps_.GetCapability(cid); } uint64_t Process::AddExistingCapability(const RefPtr& cap) { return caps_.AddExistingCapability(cap); }