acadia/sys/denali/lib/denali/denali.yunq.server.h

51 lines
1.2 KiB
C++

// Generated File -- DO NOT MODIFY.
#pragma once
#include <glacier/status/error_or.h>
#include <glacier/status/status.h>
#include <mammoth/proc/thread.h>
#include <ztypes.h>
#include "denali.yunq.h"
#include "denali.yunq.client.h"
class DenaliServerBase {
public:
DenaliServerBase(z_cap_t Denali_cap) : endpoint_(Denali_cap) {}
DenaliServerBase(const DenaliServerBase&) = delete;
DenaliServerBase(DenaliServerBase&&) = delete;
virtual ~DenaliServerBase();
glcr::ErrorOr<z_cap_t> CreateClientCap();
glcr::ErrorOr<DenaliClient> CreateClient();
[[nodiscard]] Thread RunServer();
[[nodiscard]] virtual glcr::Status HandleRead(const ReadRequest&, ReadResponse&) = 0;
[[nodiscard]] virtual glcr::Status HandleReadMany(const ReadManyRequest&, ReadResponse&) = 0;
private:
z_cap_t endpoint_;
friend void DenaliServerBaseThreadBootstrap(void*);
void ServerThread();
[[nodiscard]] glcr::Status HandleRequest(const glcr::ByteBuffer& request, const glcr::CapBuffer& req_caps,
glcr::ByteBuffer& response, uint64_t& resp_length,
glcr::CapBuffer& resp_caps);
};