acadia/lib/glacier/container/array.h

60 lines
1.1 KiB
C++

#pragma once
#include <stdint.h>
#include "glacier/container/array_view.h"
namespace glcr {
template <typename T>
class Array {
public:
Array() : data_(nullptr), size_(0) {}
explicit Array(uint64_t size) : data_(new T[size]), size_(size) {}
Array(const ArrayView<T> view) : Array(view.size()) {
for (uint64_t i = 0; i < size_; i++) {
data_[i] = view[i];
}
}
Array(const Array&) = delete;
Array(Array&& other) : data_(other.data_), size_(other.size_) {
other.data_ = nullptr;
other.size_ = 0;
}
Array& operator=(Array&& other) {
if (data_) {
delete[] data_;
}
data_ = other.data_;
size_ = other.size_;
other.data_ = nullptr;
other.size_ = 0;
return *this;
}
~Array() {
if (data_) {
delete[] data_;
}
}
T* RawPtr() { return data_; }
const T* RawPtr() const { return data_; }
uint64_t size() const { return size_; }
T& operator[](uint64_t index) { return data_[index]; }
const T& operator[](uint64_t index) const { return data_[index]; }
private:
T* data_;
uint64_t size_;
};
} // namespace glcr