acadia/sys/yellowstone/include/yellowstone/yellowstone.yunq.cpp

204 lines
7.3 KiB
C++

// Generated file -- DO NOT MODIFY.
#include "yellowstone.yunq.h"
namespace {
const uint64_t header_size = 24; // 4x uint32, 1x uint64
struct ExtPointer {
uint32_t offset;
uint32_t length;
};
void CheckHeader(const glcr::ByteBuffer& bytes) {
// TODO: Check ident.
// TODO: Parse core size.
// TODO: Parse extension size.
// TODO: Check CRC32
// TODO: Parse options.
}
void WriteHeader(glcr::ByteBuffer& bytes, uint64_t offset, uint32_t core_size, uint32_t extension_size) {
bytes.WriteAt<uint32_t>(offset + 0, 0xDEADBEEF); // TODO: Chose a more unique ident sequence.
bytes.WriteAt<uint32_t>(offset + 4, core_size);
bytes.WriteAt<uint32_t>(offset + 8, extension_size);
bytes.WriteAt<uint32_t>(offset + 12, 0); // TODO: Calculate CRC32.
bytes.WriteAt<uint64_t>(offset + 16, 0); // TODO: Add options.
}
} // namespace
void Empty::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset) {
CheckHeader(bytes);
}
void Empty::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset, const glcr::CapBuffer& caps) {
CheckHeader(bytes);
}
uint64_t Empty::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
uint32_t next_extension = header_size + 8 * 0;
const uint32_t core_size = next_extension;
// The next extension pointer is the length of the message.
WriteHeader(bytes, offset, core_size, next_extension);
return next_extension;
}
uint64_t Empty::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset, glcr::CapBuffer& caps) const {
uint32_t next_extension = header_size + 8 * 0;
const uint32_t core_size = next_extension;
uint64_t next_cap = 0;
// The next extension pointer is the length of the message.
WriteHeader(bytes, offset, core_size, next_extension);
return next_extension;
}
void RegisterInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset) {
CheckHeader(bytes);
// Parse register_port.
// FIXME: Implement in-buffer capabilities for inprocess serialization.
set_register_port(0);
}
void RegisterInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset, const glcr::CapBuffer& caps) {
CheckHeader(bytes);
// Parse register_port.
uint64_t register_port_ptr = bytes.At<uint64_t>(offset + header_size + (8 * 0));
set_register_port(caps.At(register_port_ptr));
}
uint64_t RegisterInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
uint32_t next_extension = header_size + 8 * 1;
const uint32_t core_size = next_extension;
// Write register_port.
// FIXME: Implement inbuffer capabilities.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 0), 0);
// The next extension pointer is the length of the message.
WriteHeader(bytes, offset, core_size, next_extension);
return next_extension;
}
uint64_t RegisterInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset, glcr::CapBuffer& caps) const {
uint32_t next_extension = header_size + 8 * 1;
const uint32_t core_size = next_extension;
uint64_t next_cap = 0;
// Write register_port.
caps.WriteAt(next_cap, register_port());
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 0), next_cap++);
// The next extension pointer is the length of the message.
WriteHeader(bytes, offset, core_size, next_extension);
return next_extension;
}
void AhciInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset) {
CheckHeader(bytes);
// Parse ahci_region.
// FIXME: Implement in-buffer capabilities for inprocess serialization.
set_ahci_region(0);
// Parse region_length.
set_region_length(bytes.At<uint64_t>(offset + header_size + (8 * 1)));
}
void AhciInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset, const glcr::CapBuffer& caps) {
CheckHeader(bytes);
// Parse ahci_region.
uint64_t ahci_region_ptr = bytes.At<uint64_t>(offset + header_size + (8 * 0));
set_ahci_region(caps.At(ahci_region_ptr));
// Parse region_length.
set_region_length(bytes.At<uint64_t>(offset + header_size + (8 * 1)));
}
uint64_t AhciInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
uint32_t next_extension = header_size + 8 * 2;
const uint32_t core_size = next_extension;
// Write ahci_region.
// FIXME: Implement inbuffer capabilities.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 0), 0);
// Write region_length.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 1), region_length());
// The next extension pointer is the length of the message.
WriteHeader(bytes, offset, core_size, next_extension);
return next_extension;
}
uint64_t AhciInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset, glcr::CapBuffer& caps) const {
uint32_t next_extension = header_size + 8 * 2;
const uint32_t core_size = next_extension;
uint64_t next_cap = 0;
// Write ahci_region.
caps.WriteAt(next_cap, ahci_region());
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 0), next_cap++);
// Write region_length.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 1), region_length());
// The next extension pointer is the length of the message.
WriteHeader(bytes, offset, core_size, next_extension);
return next_extension;
}
void DenaliInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset) {
CheckHeader(bytes);
// Parse denali_endpoint.
// FIXME: Implement in-buffer capabilities for inprocess serialization.
set_denali_endpoint(0);
// Parse device_id.
set_device_id(bytes.At<uint64_t>(offset + header_size + (8 * 1)));
// Parse lba_offset.
set_lba_offset(bytes.At<uint64_t>(offset + header_size + (8 * 2)));
}
void DenaliInfo::ParseFromBytes(const glcr::ByteBuffer& bytes, uint64_t offset, const glcr::CapBuffer& caps) {
CheckHeader(bytes);
// Parse denali_endpoint.
uint64_t denali_endpoint_ptr = bytes.At<uint64_t>(offset + header_size + (8 * 0));
set_denali_endpoint(caps.At(denali_endpoint_ptr));
// Parse device_id.
set_device_id(bytes.At<uint64_t>(offset + header_size + (8 * 1)));
// Parse lba_offset.
set_lba_offset(bytes.At<uint64_t>(offset + header_size + (8 * 2)));
}
uint64_t DenaliInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
uint32_t next_extension = header_size + 8 * 3;
const uint32_t core_size = next_extension;
// Write denali_endpoint.
// FIXME: Implement inbuffer capabilities.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 0), 0);
// Write device_id.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 1), device_id());
// Write lba_offset.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 2), lba_offset());
// The next extension pointer is the length of the message.
WriteHeader(bytes, offset, core_size, next_extension);
return next_extension;
}
uint64_t DenaliInfo::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset, glcr::CapBuffer& caps) const {
uint32_t next_extension = header_size + 8 * 3;
const uint32_t core_size = next_extension;
uint64_t next_cap = 0;
// Write denali_endpoint.
caps.WriteAt(next_cap, denali_endpoint());
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 0), next_cap++);
// Write device_id.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 1), device_id());
// Write lba_offset.
bytes.WriteAt<uint64_t>(offset + header_size + (8 * 2), lba_offset());
// The next extension pointer is the length of the message.
WriteHeader(bytes, offset, core_size, next_extension);
return next_extension;
}