acadia/lib/glacier/string/string.cpp

92 lines
1.8 KiB
C++

#include "string/string.h"
namespace glcr {
namespace {
uint64_t cstrlen(const char* cstr) {
uint64_t len = 0;
while (*cstr != '\0') {
cstr++;
len++;
}
return len;
}
} // namespace
String::String() : cstr_(nullptr), length_(0) {}
String::String(const char* str) : String(str, cstrlen(str)) {}
String::String(const char* cstr, uint64_t str_len) : length_(str_len) {
cstr_ = new char[length_ + 1];
for (uint64_t i = 0; i < length_; i++) {
cstr_[i] = cstr[i];
}
cstr_[length_] = '\0';
}
String::String(StringView str) : String(str.data(), str.size()) {}
String::String(const String& other) : String(other.cstr_, other.length_) {}
String& String::operator=(const String& other) {
if (cstr_) {
delete cstr_;
}
length_ = other.length_;
cstr_ = new char[length_ + 1];
for (uint64_t i = 0; i < length_; i++) {
cstr_[i] = other.cstr_[i];
}
cstr_[length_] = '\0';
return *this;
}
String::String(String&& other) : cstr_(other.cstr_), length_(other.length_) {
other.cstr_ = nullptr;
other.length_ = 0;
}
String& String::operator=(String&& other) {
if (cstr_) {
delete cstr_;
}
cstr_ = other.cstr_;
length_ = other.length_;
other.cstr_ = nullptr;
other.length_ = 0;
return *this;
}
String::~String() {
if (cstr_) {
delete cstr_;
}
}
bool String::operator==(const String& other) {
if (other.length_ != length_) {
return false;
}
for (uint64_t i = 0; i < length_; i++) {
if (cstr_[i] != other.cstr_[i]) {
return false;
}
}
return true;
}
char String::operator[](uint64_t offset) const {
// FIXME: bounds check.
return cstr_[offset];
}
String::operator StringView() const { return StringView(cstr_, length_); }
StringView String::view() const { return this->operator StringView(); }
} // namespace glcr