acadia/lib/yunq/serialize.h

14 lines
325 B
C++

#pragma once
#include <glacier/buffer/byte_buffer.h>
#include <glacier/status/status.h>
namespace yunq {
[[nodiscard]] glcr::Status CheckHeader(const glcr::ByteBuffer& buffer);
void WriteHeader(glcr::ByteBuffer& bytes, uint64_t offset, uint32_t core_size,
uint32_t extension_size);
} // namespace yunq