14 lines
325 B
C++
14 lines
325 B
C++
#pragma once
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#include <glacier/buffer/byte_buffer.h>
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#include <glacier/status/status.h>
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namespace yunq {
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[[nodiscard]] glcr::Status CheckHeader(const glcr::ByteBuffer& buffer);
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void WriteHeader(glcr::ByteBuffer& bytes, uint64_t offset, uint32_t core_size,
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uint32_t extension_size);
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} // namespace yunq
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