acadia/sys/yellowstone/yellowstone_server.h

45 lines
1.3 KiB
C++

#pragma once
#include <glacier/memory/shared_ptr.h>
#include <glacier/memory/unique_ptr.h>
#include <glacier/status/error_or.h>
#include <mammoth/endpoint_server.h>
#include <mammoth/mutex.h>
#include <mammoth/port_server.h>
#include <mammoth/thread.h>
#include <victoriafalls/victoriafalls.yunq.client.h>
#include "hw/pcie.h"
#include "lib/yellowstone/yellowstone.yunq.server.h"
class YellowstoneServer : public YellowstoneServerBase {
public:
static glcr::ErrorOr<glcr::UniquePtr<YellowstoneServer>> Create();
glcr::ErrorCode HandleGetAhciInfo(const Empty&, AhciInfo&) override;
glcr::ErrorCode HandleGetDenali(const Empty&, DenaliInfo&) override;
glcr::ErrorCode HandleRegisterEndpoint(const RegisterEndpointRequest&,
Empty&) override;
glcr::ErrorCode WaitDenaliRegistered();
glcr::ErrorCode WaitVictoriaFallsRegistered();
glcr::SharedPtr<VFSClient> GetVFSClient();
private:
// TODO: Store these in a data structure.
z_cap_t denali_cap_ = 0;
uint64_t device_id_ = 0;
uint64_t lba_offset_ = 0;
z_cap_t victoria_falls_cap_ = 0;
glcr::SharedPtr<VFSClient> vfs_client_;
PciReader pci_reader_;
Mutex has_denali_mutex_;
Mutex has_victoriafalls_mutex_;
YellowstoneServer(z_cap_t endpoint_cap, Mutex&& denali_mutex,
Mutex&& victoriafalls_mutex);
};