38 lines
762 B
C++
38 lines
762 B
C++
#pragma once
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#include "object/process.h"
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#include "object/thread.h"
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class Scheduler {
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public:
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// Initializes the scheduler in a disabled state.
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//
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// Requires the process manager to have been initialized.
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static void Init();
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void Enable() { enabled_ = true; }
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Process& CurrentProcess() { return current_thread_->process(); }
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Thread& CurrentThread() { return *current_thread_; }
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void Enqueue(const RefPtr<Thread>& thread) {
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runnable_threads_.PushBack(thread);
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}
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void Preempt();
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void Yield();
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private:
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bool enabled_ = false;
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RefPtr<Thread> current_thread_;
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LinkedList<RefPtr<Thread>> runnable_threads_;
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RefPtr<Thread> sleep_thread_;
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Scheduler();
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void SwapToCurrent(Thread& prev);
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};
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extern Scheduler* gScheduler;
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