88 lines
3.3 KiB
C++
88 lines
3.3 KiB
C++
// Generated file - DO NOT MODIFY
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#pragma once
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#include <glacier/buffer/byte_buffer.h>
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#include <glacier/buffer/cap_buffer.h>
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#include <glacier/string/string.h>
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#include <ztypes.h>
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class RegisterEndpointRequest {
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public:
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RegisterEndpointRequest() {}
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// Delete copy and move until implemented.
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RegisterEndpointRequest(const RegisterEndpointRequest&) = delete;
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RegisterEndpointRequest(RegisterEndpointRequest&&) = delete;
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void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset);
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void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset, const glcr::CapBuffer&);
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset) const;
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset, glcr::CapBuffer&) const;
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glcr::String endpoint_name() const { return endpoint_name_; }
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void set_endpoint_name(const glcr::String& value) { endpoint_name_ = value; }
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z_cap_t endpoint_capability() const { return endpoint_capability_; }
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void set_endpoint_capability(const z_cap_t& value) { endpoint_capability_ = value; }
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private:
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glcr::String endpoint_name_;
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z_cap_t endpoint_capability_;
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};
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class Empty {
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public:
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Empty() {}
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// Delete copy and move until implemented.
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Empty(const Empty&) = delete;
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Empty(Empty&&) = delete;
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void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset);
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void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset, const glcr::CapBuffer&);
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset) const;
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset, glcr::CapBuffer&) const;
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private:
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};
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class AhciInfo {
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public:
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AhciInfo() {}
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// Delete copy and move until implemented.
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AhciInfo(const AhciInfo&) = delete;
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AhciInfo(AhciInfo&&) = delete;
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void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset);
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void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset, const glcr::CapBuffer&);
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset) const;
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset, glcr::CapBuffer&) const;
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z_cap_t ahci_region() const { return ahci_region_; }
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void set_ahci_region(const z_cap_t& value) { ahci_region_ = value; }
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uint64_t region_length() const { return region_length_; }
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void set_region_length(const uint64_t& value) { region_length_ = value; }
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private:
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z_cap_t ahci_region_;
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uint64_t region_length_;
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};
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class DenaliInfo {
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public:
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DenaliInfo() {}
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// Delete copy and move until implemented.
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DenaliInfo(const DenaliInfo&) = delete;
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DenaliInfo(DenaliInfo&&) = delete;
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void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset);
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void ParseFromBytes(const glcr::ByteBuffer&, uint64_t offset, const glcr::CapBuffer&);
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset) const;
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uint64_t SerializeToBytes(glcr::ByteBuffer&, uint64_t offset, glcr::CapBuffer&) const;
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z_cap_t denali_endpoint() const { return denali_endpoint_; }
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void set_denali_endpoint(const z_cap_t& value) { denali_endpoint_ = value; }
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uint64_t device_id() const { return device_id_; }
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void set_device_id(const uint64_t& value) { device_id_ = value; }
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uint64_t lba_offset() const { return lba_offset_; }
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void set_lba_offset(const uint64_t& value) { lba_offset_ = value; }
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private:
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z_cap_t denali_endpoint_;
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uint64_t device_id_;
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uint64_t lba_offset_;
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}; |