acadia/sys/yellowstone/lib/yellowstone/yellowstone.yunq.server.h

56 lines
1.4 KiB
C++

// Generated File -- DO NOT MODIFY.
#pragma once
#include <glacier/status/error_or.h>
#include <mammoth/proc/thread.h>
#include <ztypes.h>
#include "yellowstone.yunq.h"
#include "yellowstone.yunq.client.h"
class YellowstoneServerBase {
public:
YellowstoneServerBase(z_cap_t Yellowstone_cap) : endpoint_(Yellowstone_cap) {}
YellowstoneServerBase(const YellowstoneServerBase&) = delete;
YellowstoneServerBase(YellowstoneServerBase&&) = delete;
glcr::ErrorOr<YellowstoneClient> CreateClient();
[[nodiscard]] Thread RunServer();
[[nodiscard]] virtual glcr::ErrorCode HandleRegisterEndpoint(const RegisterEndpointRequest&) = 0;
[[nodiscard]] virtual glcr::ErrorCode HandleGetEndpoint(const GetEndpointRequest&, Endpoint&) = 0;
[[nodiscard]] virtual glcr::ErrorCode HandleGetAhciInfo(AhciInfo&) = 0;
[[nodiscard]] virtual glcr::ErrorCode HandleGetFramebufferInfo(FramebufferInfo&) = 0;
[[nodiscard]] virtual glcr::ErrorCode HandleGetDenali(DenaliInfo&) = 0;
private:
z_cap_t endpoint_;
friend void YellowstoneServerBaseThreadBootstrap(void*);
void ServerThread();
[[nodiscard]] glcr::ErrorCode HandleRequest(const glcr::ByteBuffer& request, const glcr::CapBuffer& req_caps,
glcr::ByteBuffer& response, uint64_t& resp_length,
glcr::CapBuffer& resp_caps);
};