acadia/zion/object/channel.h

55 lines
1.3 KiB
C++

#pragma once
#include "capability/capability.h"
#include "include/ztypes.h"
#include "lib/linked_list.h"
#include "lib/mutex.h"
#include "lib/pair.h"
#include "lib/ref_ptr.h"
#include "lib/shared_ptr.h"
#include "object/kernel_object.h"
#include "usr/zcall_internal.h"
class Channel;
template <>
struct KernelObjectTag<Channel> {
static const uint64_t type = KernelObject::CHANNEL;
};
class Channel : public KernelObject {
public:
uint64_t TypeTag() override { return KernelObject::CHANNEL; }
static Pair<RefPtr<Channel>, RefPtr<Channel>> CreateChannelPair();
RefPtr<Channel> peer() { return peer_; }
z_err_t Write(const ZMessage& msg);
z_err_t Read(ZMessage& msg);
private:
// FIXME: We will likely never close the channel based on this
// circular dependency.
RefPtr<Channel> peer_{nullptr};
Mutex mutex_{"channel"};
struct Message {
uint64_t num_bytes;
uint8_t* bytes;
LinkedList<RefPtr<Capability>> caps;
};
// FIXME: This is probably dangerous because of an
// implicit shallow copy.
LinkedList<SharedPtr<Message>> pending_messages_;
LinkedList<RefPtr<Thread>> blocked_threads_;
friend class MakeRefCountedFriend<Channel>;
Channel() {}
void SetPeer(const RefPtr<Channel>& peer) { peer_ = peer; }
z_err_t EnqueueMessage(const ZMessage& msg);
};