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d3024211a7
Author | SHA1 | Date |
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Drew Galbraith | d3024211a7 | |
Drew Galbraith | 7a3b4d2d42 | |
Drew Galbraith | 0d275c72a1 |
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@ -38,6 +38,30 @@ InterruptDescriptor CreateDescriptor(void isr(void)) {
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};
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}
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struct InterruptFrame {
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uint64_t rax;
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uint64_t rbx;
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uint64_t rcx;
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uint64_t rdx;
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uint64_t rsi;
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uint64_t rdi;
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uint64_t r8;
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uint64_t r9;
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uint64_t r10;
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uint64_t r11;
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uint64_t r12;
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uint64_t r13;
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uint64_t r14;
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uint64_t r15;
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uint64_t rbp;
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uint64_t error_code;
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uint64_t rip;
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uint64_t cs;
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uint64_t eflags;
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uint64_t rsp;
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uint64_t ss;
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};
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extern "C" void isr_divide_by_zero();
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extern "C" void interrupt_divide_by_zero(void* frame) { panic("DIV0"); }
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@ -45,7 +69,31 @@ extern "C" void isr_protection_fault();
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extern "C" void interrupt_protection_fault(void* frame) { panic("GP"); }
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extern "C" void isr_page_fault();
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extern "C" void interrupt_page_fault(void* frame) { panic("PF"); }
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extern "C" void interrupt_page_fault(InterruptFrame* frame) {
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dbgln("Page Fault:");
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uint64_t err = frame->error_code;
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if (err & 0x1) {
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dbgln("Page Protection");
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} else {
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dbgln("Page Not Present");
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}
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if (err & 0x2) {
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dbgln("Write");
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} else {
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dbgln("Read");
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}
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if (err & 0x8) {
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dbgln("Instruction Fetch");
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}
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uint64_t cr2;
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asm volatile("mov %%cr2, %0" : "=r"(cr2));
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dbgln("rip: %m", frame->rip);
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dbgln("addr: %m", cr2);
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panic("PF");
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}
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void InitIdt() {
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gIdt[0] = CreateDescriptor(isr_divide_by_zero);
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@ -98,20 +98,37 @@ void MapPage(uint64_t virt, uint64_t phys) {
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*PageTableEntry(virt) = PageAlign(phys) | PRESENT_BIT | READ_WRITE_BIT;
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ZeroOutPage(reinterpret_cast<uint64_t*>(virt));
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}
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uint64_t Pml4Index(uint64_t addr) { return (addr >> PML_OFFSET) & 0x1FF; }
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} // namespace
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void InitPaging() {
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uint64_t pml4_addr = 0;
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asm volatile("mov %%cr3, %0;" : "=r"(pml4_addr));
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InitializePml4(pml4_addr);
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uint64_t* pml4_virtual =
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reinterpret_cast<uint64_t*>(boot::GetHigherHalfDirectMap() + pml4_addr);
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uint64_t recursive_entry = pml4_addr | PRESENT_BIT | READ_WRITE_BIT;
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pml4_virtual[0x1FE] = recursive_entry;
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}
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void InitializePml4(uint64_t pml4_physical_addr) {
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uint64_t* pml4_virtual = reinterpret_cast<uint64_t*>(
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boot::GetHigherHalfDirectMap() + pml4_physical_addr);
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// Map the recursive entry.
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uint64_t recursive_entry = pml4_physical_addr | PRESENT_BIT | READ_WRITE_BIT;
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pml4_virtual[0x1FE] = recursive_entry;
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// Map the kernel entry.
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// This should contain the heap at 0xFFFFFFFF'40000000
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uint64_t kernel_addr = 0xFFFFFFFF'80000000;
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pml4_virtual[Pml4Index(kernel_addr)] = *Pml4Entry(kernel_addr);
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// Map the HHDM.
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// This is necessary to access values off of the kernel stack.
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uint64_t hhdm = boot::GetHigherHalfDirectMap();
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pml4_virtual[Pml4Index(hhdm)] = *Pml4Entry(hhdm);
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}
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void AllocatePage(uint64_t addr) {
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@ -1,6 +1,9 @@
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#include "scheduler/process.h"
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#include "debug/debug.h"
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#include "memory/paging_util.h"
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#include "memory/physical_memory.h"
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#include "scheduler/scheduler.h"
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#include "scheduler/thread.h"
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namespace {
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@ -22,18 +25,29 @@ Process* Process::RootProcess() {
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return proc;
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}
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Thread* Process::CreateThread() {
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Thread* thread = new Thread(this, next_thread_id_++);
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Process::Process() : id_(gNextId++) {
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cr3_ = phys_mem::AllocatePage();
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InitializePml4(cr3_);
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CreateThread();
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}
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ThreadEntry* entry = thread_list_front_;
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while (entry->next != nullptr) {
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entry = entry->next;
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}
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entry->next = new ThreadEntry{
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void Process::CreateThread() {
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Thread* thread = new Thread(this, next_thread_id_++);
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ThreadEntry* tentry = new ThreadEntry{
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.thread = thread,
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.next = nullptr,
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};
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return thread;
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if (thread_list_front_ == nullptr) {
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thread_list_front_ = tentry;
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} else {
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ThreadEntry* entry = thread_list_front_;
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while (entry->next != nullptr) {
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entry = entry->next;
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}
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entry->next = tentry;
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}
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sched::EnqueueThread(thread);
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}
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Thread* Process::GetThread(uint64_t tid) {
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@ -14,7 +14,7 @@ class Process {
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uint64_t id() { return id_; }
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uint64_t cr3() { return cr3_; }
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Thread* CreateThread();
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void CreateThread();
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Thread* GetThread(uint64_t tid);
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private:
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@ -49,8 +49,6 @@ class Scheduler {
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Process* root = Process::RootProcess();
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current_thread_ = root->GetThread(0);
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proc_list_.InsertProcess(Process::RootProcess());
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// FIXME: Don't enqueue threads here.
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Enqueue(root->CreateThread());
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}
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void Enable() { enabled_ = true; }
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@ -79,7 +77,9 @@ class Scheduler {
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Thread* prev = current_thread_;
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current_thread_ = current_thread_->next_thread_;
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prev->next_thread_ = nullptr;
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Enqueue(prev);
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if (prev->pid() != 0) {
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Enqueue(prev);
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}
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context_switch(prev->Rsp0Ptr(), current_thread_->Rsp0Ptr());
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asm volatile("sti");
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@ -108,6 +108,8 @@ void EnableScheduler() { GetScheduler().Enable(); }
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void Yield() { GetScheduler().Yield(); }
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void EnqueueThread(Thread* thread) { GetScheduler().Enqueue(thread); }
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Process& CurrentProcess() { return GetScheduler().CurrentProcess(); }
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Thread& CurrentThread() { return GetScheduler().CurrentThread(); }
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@ -8,9 +8,8 @@ namespace {
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extern "C" void thread_init() {
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asm("sti");
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dbgln("New Thread!");
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sched::Yield();
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panic("End of thread.");
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sched::CurrentThread().Init();
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panic("Reached end of thread.");
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}
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} // namespace
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@ -32,3 +31,10 @@ Thread::Thread(Process* proc, uint64_t tid) : process_(proc), id_(tid) {
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}
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uint64_t Thread::pid() { return process_->id(); }
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void Thread::Init() {
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while (true) {
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dbgln("[%u.%u]", pid(), id_);
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sched::Yield();
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}
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}
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@ -18,6 +18,9 @@ class Thread {
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uint64_t* Rsp0Ptr() { return &rsp0_; }
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// Called the first time the thread starts up.
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void Init();
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// FIXME: Probably make this private.
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Thread* next_thread_;
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@ -18,6 +18,10 @@ extern "C" void zion() {
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phys_mem::InitPhysicalMemoryManager();
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sched::InitScheduler();
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Process p1;
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p1.CreateThread();
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Process p2;
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p2.CreateThread();
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sched::EnableScheduler();
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sched::Yield();
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