acadia/lib/yunq/test/example/example.yunq.cpp

179 lines
5.2 KiB
C++

// Generated file -- DO NOT MODIFY.
#include "example.yunq.h"
#include <yunq/message_view.h>
#include <yunq/serialize.h>
namespace ex {
namespace {
const uint64_t header_size = 24; // 4x uint32, 1x uint64
struct ExtPointer {
uint32_t offset;
uint32_t length;
};
} // namespace
glcr::Status Basic::ParseFromBytes(const yunq::MessageView& message) {
RETURN_ERROR(ParseFromBytesInternal(message));
return glcr::Status::Ok();
}
glcr::Status Basic::ParseFromBytes(const yunq::MessageView& message, const glcr::CapBuffer& caps) {
RETURN_ERROR(ParseFromBytesInternal(message));
return glcr::Status::Ok();
}
glcr::Status Basic::ParseFromBytesInternal(const yunq::MessageView& message) {
RETURN_ERROR(message.CheckHeader());
// Parse field.
ASSIGN_OR_RETURN(field_, message.ReadField<uint64_t>(0));
return glcr::Status::Ok();
}
uint64_t Basic::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
yunq::Serializer serializer(bytes, offset, 1);
return SerializeInternal(serializer);
}
uint64_t Basic::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset, glcr::CapBuffer& caps) const {
yunq::Serializer serializer(bytes, offset, 1, caps);
return SerializeInternal(serializer);
}
uint64_t Basic::SerializeInternal(yunq::Serializer& serializer) const {
// Write field.
serializer.WriteField<uint64_t>(0, field_);
serializer.WriteHeader();
return serializer.size();
}
glcr::Status Types::ParseFromBytes(const yunq::MessageView& message) {
RETURN_ERROR(ParseFromBytesInternal(message));
return glcr::Status::Ok();
}
glcr::Status Types::ParseFromBytes(const yunq::MessageView& message, const glcr::CapBuffer& caps) {
RETURN_ERROR(ParseFromBytesInternal(message));
return glcr::Status::Ok();
}
glcr::Status Types::ParseFromBytesInternal(const yunq::MessageView& message) {
RETURN_ERROR(message.CheckHeader());
// Parse unsigned_int.
ASSIGN_OR_RETURN(unsigned_int_, message.ReadField<uint64_t>(0));
// Parse signed_int.
ASSIGN_OR_RETURN(signed_int_, message.ReadField<int64_t>(1));
// Parse str.
ASSIGN_OR_RETURN(str_, message.ReadField<glcr::String>(2));
return glcr::Status::Ok();
}
uint64_t Types::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
yunq::Serializer serializer(bytes, offset, 3);
return SerializeInternal(serializer);
}
uint64_t Types::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset, glcr::CapBuffer& caps) const {
yunq::Serializer serializer(bytes, offset, 3, caps);
return SerializeInternal(serializer);
}
uint64_t Types::SerializeInternal(yunq::Serializer& serializer) const {
// Write unsigned_int.
serializer.WriteField<uint64_t>(0, unsigned_int_);
// Write signed_int.
serializer.WriteField<int64_t>(1, signed_int_);
// Write str.
serializer.WriteField<glcr::String>(2, str_);
serializer.WriteHeader();
return serializer.size();
}
glcr::Status Cap::ParseFromBytes(const yunq::MessageView& message) {
RETURN_ERROR(ParseFromBytesInternal(message));
// Parse cap.
ASSIGN_OR_RETURN(cap_, message.ReadCapability(0));
return glcr::Status::Ok();
}
glcr::Status Cap::ParseFromBytes(const yunq::MessageView& message, const glcr::CapBuffer& caps) {
RETURN_ERROR(ParseFromBytesInternal(message));
// Parse cap.
ASSIGN_OR_RETURN(cap_, message.ReadCapability(0, caps));
return glcr::Status::Ok();
}
glcr::Status Cap::ParseFromBytesInternal(const yunq::MessageView& message) {
RETURN_ERROR(message.CheckHeader());
// Parse cap.
return glcr::Status::Ok();
}
uint64_t Cap::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
yunq::Serializer serializer(bytes, offset, 1);
return SerializeInternal(serializer);
}
uint64_t Cap::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset, glcr::CapBuffer& caps) const {
yunq::Serializer serializer(bytes, offset, 1, caps);
return SerializeInternal(serializer);
}
uint64_t Cap::SerializeInternal(yunq::Serializer& serializer) const {
// Write cap.
serializer.WriteCapability(0, cap_);
serializer.WriteHeader();
return serializer.size();
}
glcr::Status Repeated::ParseFromBytes(const yunq::MessageView& message) {
RETURN_ERROR(ParseFromBytesInternal(message));
return glcr::Status::Ok();
}
glcr::Status Repeated::ParseFromBytes(const yunq::MessageView& message, const glcr::CapBuffer& caps) {
RETURN_ERROR(ParseFromBytesInternal(message));
return glcr::Status::Ok();
}
glcr::Status Repeated::ParseFromBytesInternal(const yunq::MessageView& message) {
RETURN_ERROR(message.CheckHeader());
// Parse unsigned_ints.
ASSIGN_OR_RETURN(unsigned_ints_, message.ReadRepeated<uint64_t>(0));
return glcr::Status::Ok();
}
uint64_t Repeated::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset) const {
yunq::Serializer serializer(bytes, offset, 1);
return SerializeInternal(serializer);
}
uint64_t Repeated::SerializeToBytes(glcr::ByteBuffer& bytes, uint64_t offset, glcr::CapBuffer& caps) const {
yunq::Serializer serializer(bytes, offset, 1, caps);
return SerializeInternal(serializer);
}
uint64_t Repeated::SerializeInternal(yunq::Serializer& serializer) const {
// Write unsigned_ints.
serializer.WriteRepeated<uint64_t>(0, unsigned_ints_);
serializer.WriteHeader();
return serializer.size();
}
} // namepace ex