38 lines
622 B
C++
38 lines
622 B
C++
#include "string/string.h"
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namespace glcr {
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namespace {
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uint64_t cstrlen(const char* cstr) {
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uint64_t len = 0;
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while (*cstr != '\0') {
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cstr++;
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len++;
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}
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return len;
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}
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} // namespace
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String::String(const char* str) {
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length_ = cstrlen(str);
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cstr_ = new char[length_ + 1];
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for (uint64_t i = 0; i <= length_; i++) {
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cstr_[i] = str[i];
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}
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}
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bool String::operator==(const String& other) {
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if (other.length_ != length_) {
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return false;
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}
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for (uint64_t i = 0; i < length_; i++) {
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if (cstr_[i] != other.cstr_[i]) {
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return false;
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}
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}
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return true;
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}
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} // namespace glcr
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